diff options
-rw-r--r-- | main/app.cpp | 9 | ||||
-rw-r--r-- | main/app.hpp | 3 | ||||
-rw-r--r-- | main/camera.cpp | 39 | ||||
-rw-r--r-- | main/main.cpp | 45 | ||||
-rw-r--r-- | src/tile-atlas.cpp | 2 | ||||
-rw-r--r-- | src/wireframe-mesh.cpp | 33 | ||||
-rw-r--r-- | src/wireframe-mesh.hpp | 37 |
7 files changed, 84 insertions, 84 deletions
diff --git a/main/app.cpp b/main/app.cpp index 66857860..89d680de 100644 --- a/main/app.cpp +++ b/main/app.cpp @@ -7,7 +7,8 @@ app::app(const Arguments& arguments): arguments, Configuration{} .setTitle("Test") - .setSize({1024, 768}, dpi_policy::Physical), + .setSize({1024, 768}, dpi_policy::Physical) + .setWindowFlags(Configuration::WindowFlag::Resizable), GLConfiguration{} .setSampleCount(4) .setFlags(GLConfiguration::Flag::GpuValidation) @@ -17,12 +18,6 @@ app::app(const Arguments& arguments): timeline.start(); } -void app::update_window_scale() -{ - auto sz = windowSize(); - _shader.set_scale({ (float)sz[0], (float)sz[1] }); -} - void app::update(float dt) { do_camera(dt); diff --git a/main/app.hpp b/main/app.hpp index 06ad882e..c1b45af9 100644 --- a/main/app.hpp +++ b/main/app.hpp @@ -28,7 +28,8 @@ struct app final : Platform::Application void keyReleaseEvent(KeyEvent& event) override; void do_key(KeyEvent::Key k, KeyEvent::Modifiers m, bool pressed, bool repeated); void draw_chunk(chunk& c); - void update_window_scale(); + void update_window_scale(Vector2i window_size); + void viewportEvent(ViewportEvent& event) override; enum class key : int { camera_up, camera_left, camera_right, camera_down, camera_reset, diff --git a/main/camera.cpp b/main/camera.cpp new file mode 100644 index 00000000..c9fb0391 --- /dev/null +++ b/main/camera.cpp @@ -0,0 +1,39 @@ +#include "app.hpp" + +namespace Magnum::Examples { + +void app::do_camera(float dt) +{ + constexpr float pixels_per_second = 512; + if (keys[key::camera_up]) + camera_offset += Vector2(0, 1) * dt * pixels_per_second; + else if (keys[key::camera_down]) + camera_offset += Vector2(0, -1) * dt * pixels_per_second; + if (keys[key::camera_left]) + camera_offset += Vector2(1, 0) * dt * pixels_per_second; + else if (keys[key::camera_right]) + camera_offset += Vector2(-1, 0) * dt * pixels_per_second; + + _shader.set_camera_offset(camera_offset); + + if (keys[key::camera_reset]) + reset_camera_offset(); +} + +void app::reset_camera_offset() +{ + camera_offset = _shader.project({TILE_MAX_DIM*TILE_SIZE[0]/2.f, TILE_MAX_DIM*TILE_SIZE[1]/2.f, 0}); + //camera_offset = {}; +} + +void app::update_window_scale(Vector2i sz) +{ + _shader.set_scale(Vector2{sz}); +} + +void app::viewportEvent(Platform::Sdl2Application::ViewportEvent& event) +{ + update_window_scale(event.windowSize()); +} + +} // namespace Magnum::Examples diff --git a/main/main.cpp b/main/main.cpp index 34a7ae4a..2545865f 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -32,7 +32,7 @@ void app::drawEvent() { GL::Renderer::setDepthFunction(GL::Renderer::DepthFunction::Never); #endif - update_window_scale(); + update_window_scale(windowSize()); { float dt = timeline.previousFrameDuration(); update(dt); @@ -51,44 +51,23 @@ void app::draw_chunk(chunk& c) _wall_mesh.draw(_shader, c); } -void app::do_camera(float dt) -{ - constexpr float pixels_per_second = 512; - if (keys[key::camera_up]) - camera_offset += Vector2(0, 1) * dt * pixels_per_second; - else if (keys[key::camera_down]) - camera_offset += Vector2(0, -1) * dt * pixels_per_second; - if (keys[key::camera_left]) - camera_offset += Vector2(1, 0) * dt * pixels_per_second; - else if (keys[key::camera_right]) - camera_offset += Vector2(-1, 0) * dt * pixels_per_second; - - _shader.set_camera_offset(camera_offset); - - if (keys[key::camera_reset]) - reset_camera_offset(); -} - -void app::reset_camera_offset() -{ - camera_offset = _shader.project({TILE_MAX_DIM*TILE_SIZE[0]/2.f, TILE_MAX_DIM*TILE_SIZE[1]/2.f, 0}); - //camera_offset = {}; -} - - - } // namespace Magnum::Examples MAGNUM_APPLICATION_MAIN(Magnum::Examples::app) #ifdef _MSC_VER -# include <cstdlib> -# ifdef __clang__ -# pragma clang diagnostic ignored "-Wmissing-prototypes" -# pragma clang diagnostic ignored "-Wmain" -# endif +#include <cstdlib> // for __arg{c,v} +#ifdef __clang__ +# pragma clang diagnostic push +# pragma clang diagnostic ignored "-Wmain" +#endif +extern "C" int __stdcall WinMain(void*, void*, void*, int); -extern "C" int __stdcall WinMain(void*, void*, void*, int /* nCmdShow */) { +extern "C" int __stdcall WinMain(void*, void*, void*, int) +{ return main(__argc, __argv); } +#ifdef __clang__ +# pragma clang diagnostic pop +#endif #endif diff --git a/src/tile-atlas.cpp b/src/tile-atlas.cpp index 08bc2296..917c60bc 100644 --- a/src/tile-atlas.cpp +++ b/src/tile-atlas.cpp @@ -14,7 +14,7 @@ tile_atlas::tile_atlas(Containers::StringView name, const ImageView2D& image, Ve CORRADE_INTERNAL_ASSERT(dims_[0] > 0 && dims_[1] > 0); CORRADE_INTERNAL_ASSERT(size_ % dims_ == Vector2ui{}); CORRADE_INTERNAL_ASSERT(dims_.product() < 256); - tex_.setWrapping(GL::SamplerWrapping::ClampToBorder) + tex_.setWrapping(GL::SamplerWrapping::ClampToEdge) .setMagnificationFilter(GL::SamplerFilter::Nearest) .setMinificationFilter(GL::SamplerFilter::Linear) .setMaxAnisotropy(0) diff --git a/src/wireframe-mesh.cpp b/src/wireframe-mesh.cpp index 236f27ed..8d5d259f 100644 --- a/src/wireframe-mesh.cpp +++ b/src/wireframe-mesh.cpp @@ -7,15 +7,16 @@ #include <Magnum/PixelFormat.h> #include <Magnum/Trade/ImageData.h> -namespace Magnum::Examples::wireframe_traits { +namespace Magnum::Examples::wireframe +{ -GL::RectangleTexture wireframe_traits::null::make_constant_texture() +GL::RectangleTexture wireframe::null::make_constant_texture() { Trade::ImageData2D img{PixelFormat::RGBA8UI, {1, 1}, // NOLINT(misc-const-correctness) Containers::Array<char>{Corrade::DirectInit, 4, (char)(unsigned char)255}}; GL::RectangleTexture tex; - tex.setWrapping(GL::SamplerWrapping::Repeat) + tex.setWrapping(GL::SamplerWrapping::ClampToEdge) .setMagnificationFilter(GL::SamplerFilter::Nearest) .setMinificationFilter(GL::SamplerFilter::Nearest) .setMaxAnisotropy(0) @@ -24,7 +25,7 @@ GL::RectangleTexture wireframe_traits::null::make_constant_texture() return tex; } -quad::vertex_array quad::make_vertex_positions_array() const +quad::vertex_array quad::make_vertex_array() const { constexpr auto X = TILE_SIZE[0], Y = TILE_SIZE[1]; constexpr float Z = 0; @@ -38,34 +39,28 @@ quad::vertex_array quad::make_vertex_positions_array() const quad::quad(Vector3 center, Vector2 size) : center(center), size(size) {} -} // namespace Magnum::Examples::wireframe_traits +} // namespace Magnum::Examples::wireframe namespace Magnum::Examples { -using wireframe_traits::traits; - -template <traits T> wireframe_mesh<T>::wireframe_mesh() +template <wireframe::traits T> wireframe_mesh<T>::wireframe_mesh() { _mesh.setCount((int)T::num_vertices) .addVertexBuffer(_texcoords_buffer, 0, tile_shader::TextureCoordinates{}) - .addVertexBuffer(_positions_buffer, 0, tile_shader::Position{}); - if constexpr(T::num_indices > 0) - _mesh.setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort); - CORRADE_INTERNAL_ASSERT(T::num_indices > 0 == _mesh.isIndexed()); -}; + .addVertexBuffer(_vertex_buffer, 0, tile_shader::Position{}); + CORRADE_INTERNAL_ASSERT(!_mesh.isIndexed()); +} -template <traits T> void wireframe_mesh<T>::draw(tile_shader& shader, T x) +template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, T x) { GL::Renderer::setLineWidth(2); - _positions_buffer.setData(x.make_vertex_positions_array(), GL::BufferUsage::DynamicDraw); - if constexpr(T::num_indices > 0) - _index_buffer.setData(x.make_index_array(), GL::BufferUsage::DynamicDraw); + _vertex_buffer.setData(x.make_vertex_array(), GL::BufferUsage::DynamicDraw); _texture.bind(0); shader.draw(_mesh); } -template struct wireframe_mesh<wireframe_traits::null>; -template struct wireframe_mesh<wireframe_traits::quad>; +template struct wireframe_mesh<wireframe::null>; +template struct wireframe_mesh<wireframe::quad>; } // namespace Magnum::Examples diff --git a/src/wireframe-mesh.hpp b/src/wireframe-mesh.hpp index 28619e90..855e673a 100644 --- a/src/wireframe-mesh.hpp +++ b/src/wireframe-mesh.hpp @@ -14,67 +14,58 @@ namespace Magnum::Examples { struct tile_shader; -namespace wireframe_traits { +namespace wireframe +{ template<typename T> concept traits = requires (const T& x) { {T::num_vertices} -> std::convertible_to<std::size_t>; - {T::num_indices} -> std::convertible_to<std::size_t>; {x.primitive} -> std::convertible_to<GL::MeshPrimitive>; - {x.make_vertex_positions_array() } -> std::same_as<std::array<Vector3, T::num_vertices>>; - {x.make_index_array() } -> std::same_as<std::array<UnsignedShort, T::num_indices>>; + {x.make_vertex_array() } -> std::same_as<std::array<Vector3, T::num_vertices>>; }; struct null final { static constexpr auto primitive = GL::MeshPrimitive::Triangles; - static constexpr std::size_t num_vertices = 0, num_indices = 0; + static constexpr std::size_t num_vertices = 0; static GL::RectangleTexture make_constant_texture(); - static std::array<Vector3, 0> make_vertex_positions_array() { return {}; } - static std::array<UnsignedShort, 0> make_index_array() { return {}; } + static std::array<Vector3, 0> make_vertex_array() { return {}; } }; struct quad final { - quad(Vector3 center, Vector2 size = {TILE_SIZE[0], TILE_SIZE[1]}); + quad(Vector3 center, Vector2 size); constexpr quad() = default; static constexpr std::size_t num_vertices = 4; - static constexpr std::size_t num_indices = 0; static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::LineLoop; using vertex_array = std::array<Vector3, num_vertices>; - using index_array = std::array<UnsignedShort, num_indices>; - - vertex_array make_vertex_positions_array() const; - static index_array make_index_array() { return {}; } + vertex_array make_vertex_array() const; private: Vector3 center = {}; Vector2 size = { TILE_SIZE[0], TILE_SIZE[1] }; }; -} // namespace wireframe_traits - +} // namespace wireframe -template<wireframe_traits::traits T> +template<wireframe::traits T> struct wireframe_mesh final { wireframe_mesh(); void draw(tile_shader& shader, T traits); private: - GL::Buffer _positions_buffer{}, - _texcoords_buffer{std::array<Vector2, T::num_vertices>{}}, - _index_buffer{T::num_indices == 0 ? GL::Buffer{NoCreate} : GL::Buffer{}}; - GL::RectangleTexture _texture = wireframe_traits::null::make_constant_texture(); + GL::Buffer _vertex_buffer{}, _texcoords_buffer{std::array<Vector2, T::num_vertices>{}}; + GL::RectangleTexture _texture = wireframe::null::make_constant_texture(); GL::Mesh _mesh; }; -extern template struct wireframe_mesh<wireframe_traits::null>; -extern template struct wireframe_mesh<wireframe_traits::quad>; +extern template struct wireframe_mesh<wireframe::null>; +extern template struct wireframe_mesh<wireframe::quad>; -using wireframe_quad_mesh = wireframe_mesh<wireframe_traits::quad>; +using wireframe_quad_mesh = wireframe_mesh<wireframe::quad>; } // namespace Magnum::Examples |