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-rw-r--r--src/dijkstra.cpp106
-rw-r--r--src/path-search.hpp16
2 files changed, 66 insertions, 56 deletions
diff --git a/src/dijkstra.cpp b/src/dijkstra.cpp
index 5b50a8f0..7784da35 100644
--- a/src/dijkstra.cpp
+++ b/src/dijkstra.cpp
@@ -15,24 +15,35 @@ namespace {
constexpr auto div_size = path_search::div_size;
-template<typename T>
-requires std::is_arithmetic_v<T>
-constexpr auto bbox_from_pos(Math::Vector2<T> pos, Vector2b offset, Vector2ui size)
+constexpr bbox<Int> bbox_from_pos1(point pt, Vector2ui size)
{
- const auto vec = Vector2i(pos) * iTILE_SIZE2 + Vector2i(offset);
- const auto min = vec - Vector2i(size / 2);
- const auto max = vec + Vector2i(size);
- const auto bb = bbox<float>{Vector2(min), Vector2(max)};
- return bb;
+ auto center = Vector2i(pt.local()) * iTILE_SIZE2 + Vector2i(pt.offset());
+ auto top_left = center - Vector2i(size / 2);
+ auto bottom_right = top_left + Vector2i(size);
+ return { top_left, bottom_right };
}
-template<typename T>
-requires std::is_arithmetic_v<T>
-constexpr inline bbox<T> bbox_union(bbox<T> bb0, bbox<T> bb1)
+constexpr bbox<Int> bbox_from_pos2(point pt, point from, Vector2ui size)
{
- return { Math::min(bb0.min, bb1.min), Math::max(bb0.max, bb1.max) };
+ constexpr auto chunk_size = iTILE_SIZE2 * (int)TILE_MAX_DIM;
+ auto nchunks = from.chunk() - pt.chunk();
+ auto chunk_pixels = nchunks * chunk_size;
+
+ auto bb0_ = bbox_from_pos1(from, size);
+ auto bb0 = bbox<Int>{ bb0_.min + chunk_pixels, bb0_.max + chunk_pixels };
+ auto bb = bbox_from_pos1(pt, size);
+
+ auto min = Math::min(bb0.min, bb.min);
+ auto max = Math::max(bb0.max, bb.max);
+
+ return { min, max };
}
+static_assert(bbox_from_pos1({{}, {0, 0}, {15, 35}}, {10, 20}) == bbox<Int>{{10, 25}, {20, 45}});
+static_assert(bbox_from_pos2({{{1, 1}, {1, 15}, 0}, {1, -1}},
+ {{{1, 2}, {1, 0}, 0}, {1, -1}},
+ {256, 256}) == bbox<Int>{{-63, 831}, {193, 1151}});
+
constexpr auto directions = []() constexpr
{
struct pair { Vector2i dir; uint32_t len; };
@@ -148,33 +159,29 @@ path_search_result astar::Dijkstra(world& w, const point from_, const point to_,
cache.allocate(from_, max_dist);
- { const auto bb0 = bbox_from_pos(Vector2(from.local()), from_offset, own_size);
- constexpr int8_t div_min = -div_factor*2, div_max = div_factor*2;
+ constexpr int8_t div_min = -div_factor*2, div_max = div_factor*2;
+
+ for (int8_t y = div_min; y <= div_max; y++)
+ for (int8_t x = div_min; x <= div_max; x++)
+ {
+ auto off = Vector2i(x, y) * div_size;
+ auto pt = object::normalize_coords({from, {}}, off);
+ auto bb = bbox<float>(bbox_from_pos2(from_, pt, own_size));
+ auto dist = distance(from_, pt);
- for (int8_t y = div_min; y <= div_max; y++)
- for (int8_t x = div_min; x <= div_max; x++)
+ if (path_search::is_passable(w, from.chunk3(), bb, own_id, p))
{
- auto off = Vector2i(x, y) * div_size;
- auto pt = object::normalize_coords({from, {}}, off);
- auto bb1 = bbox_from_pos(Vector2(pt.local()), pt.offset(), own_size);
- auto bb = bbox_union(bb0, bb1);
- auto dist = distance(from_, pt);
-
- if (path_search::is_passable(w, from.chunk3(), bb, own_id, p))
- {
- auto idx = (uint32_t)nodes.size();
- cache.add_index(pt, idx);
- nodes.push_back({.dist = dist, .prev = (uint32_t)-1, .pt = pt, });
- add_to_heap(idx);
- }
+ auto idx = (uint32_t)nodes.size();
+ cache.add_index(pt, idx);
+ nodes.push_back({.dist = dist, .prev = (uint32_t)-1, .pt = pt, });
+ add_to_heap(idx);
}
- }
+ }
auto closest_dist = distance(from_, to_);
auto closest_pos = from_;
uint32_t closest_path_len = 0;
auto goal_idx = (uint32_t)-1;
- const auto goal_bb = bbox_from_pos(Vector2(to_.local()), to_offset, own_size);
while (!Q.empty())
{
@@ -205,19 +212,13 @@ path_search_result astar::Dijkstra(world& w, const point from_, const point to_,
if (auto dist_to_goal = distance_l2(cur_pt, to_); dist_to_goal < goal_thres) [[unlikely]]
{
- //if (auto dist = cur_dist + dist_to_goal; dist < max_dist)
+ auto dist = cur_dist;
+ if (auto bb = bbox<float>(bbox_from_pos2(to_, cur_pt, own_size));
+ path_search::is_passable(w, to_.chunk3(), bb, own_id, p))
{
- auto dist = cur_dist;
- auto vec = Vector2(cur_pt.coord() - to_.coord()) * TILE_SIZE2 + Vector2(cur_pt.offset() - to_.offset());
- auto bb1 = bbox<float>{goal_bb.min + vec, goal_bb.max + vec};
- auto bb = bbox_union(goal_bb, bb1);
-
- if (path_search::is_passable(w, to_.chunk3(), bb, own_id, p))
- {
- goal_idx = id;
- max_dist = dist;
- continue; // path can only get longer
- }
+ goal_idx = id;
+ max_dist = dist;
+ continue; // path can only get longer
}
}
@@ -228,9 +229,8 @@ path_search_result astar::Dijkstra(world& w, const point from_, const point to_,
continue;
const auto new_pt = object::normalize_coords(cur_pt, vec);
- const auto [new_coord, new_offset] = new_pt;
auto chunk_idx = cache.get_chunk_index(Vector2i(new_pt.chunk()));
- auto tile_idx = cache.get_tile_index(Vector2i(new_pt.local()), new_offset);
+ auto tile_idx = cache.get_tile_index(Vector2i(new_pt.local()), new_pt.offset());
auto new_idx = cache.lookup_index(chunk_idx, tile_idx);
if (new_idx != (uint32_t)-1)
@@ -239,13 +239,9 @@ path_search_result astar::Dijkstra(world& w, const point from_, const point to_,
continue;
}
- { const auto bb0 = bbox_from_pos(Vector2(cur_pt.local()), cur_pt.offset(), own_size);
- auto vec_ = Vector2(vec);
- auto bb1 = bbox<float>{ bb0.min + vec_, bb0.max + vec_ };
- auto bb = bbox_union(bb0, bb1);
- if (!path_search::is_passable(w, new_coord.chunk3(), bb, own_id, p))
- continue;
- }
+ if (auto bb = bbox<float>(bbox_from_pos2(new_pt, cur_pt, own_size));
+ !path_search::is_passable(w, new_pt.chunk3(), bb, own_id, p))
+ continue;
if (new_idx == (uint32_t)-1)
{
@@ -254,7 +250,7 @@ path_search_result astar::Dijkstra(world& w, const point from_, const point to_,
cache.add_index(chunk_idx, tile_idx, new_idx);
auto new_node = visited {
.dist = dist, .prev = id,
- .pt = {new_coord, new_offset},
+ .pt = new_pt,
};
nodes.push_back(new_node);
}
@@ -268,8 +264,8 @@ path_search_result astar::Dijkstra(world& w, const point from_, const point to_,
#ifndef FM_NO_DEBUG
if (debug >= 3) [[unlikely]]
DBG_nospace << " path:" << dist
- << " pos:" << Vector3i(new_coord)
- << ";" << new_offset;
+ << " pos:" << Vector3i(new_pt.coord())
+ << ";" << new_pt.offset();
#endif
add_to_heap(new_idx);
diff --git a/src/path-search.hpp b/src/path-search.hpp
index 4ca5b7b4..6391181b 100644
--- a/src/path-search.hpp
+++ b/src/path-search.hpp
@@ -35,7 +35,21 @@ public:
static constexpr auto div_size = iTILE_SIZE2 / div_factor;
static constexpr auto min_size = Vector2ui(div_size * 2);
- template<typename T> struct bbox { VectorTypeFor<2, T> min, max; };
+ template<typename T>
+ requires std::is_arithmetic_v<T>
+ struct bbox
+ {
+ VectorTypeFor<2, T> min, max;
+
+ template<typename U>
+ requires std::is_arithmetic_v<U>
+ explicit constexpr operator bbox<U>() const {
+ using Vec = VectorTypeFor<2, U>;
+ return bbox<U>{ Vec(min), Vec(max) };
+ }
+
+ constexpr bool operator==(const bbox<T>&) const = default;
+ };
using pred = fu2::function_view<path_search_continue(collision_data) const>;