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-rw-r--r--src/chunk-collision.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/chunk-collision.cpp b/src/chunk-collision.cpp
index ff70932b..b112f95d 100644
--- a/src/chunk-collision.cpp
+++ b/src/chunk-collision.cpp
@@ -41,11 +41,12 @@ bool add_holes_from_chunk(chunk::RTree& rtree, chunk& c, Vector2b chunk_offset)
constexpr auto max_bbox_size = Vector2i{0xff, 0xff};
constexpr auto chunk_min = -iTILE_SIZE2/2 - max_bbox_size/2,
chunk_max = TILE_MAX_DIM * iTILE_SIZE2 - iTILE_SIZE2 / 2 + max_bbox_size;
- for (const std::shared_ptr<object>& eʹ : c.objects())
+ for (const std::shared_ptr<object>& eʹʹ : c.objects())
{
- const auto& e = static_cast<struct hole&>(*eʹ);
- if (e.type() != object_type::hole) [[likely]]
+ auto& eʹ = *eʹʹ;
+ if (eʹ.type() != object_type::hole) [[likely]]
continue;
+ const auto& e = static_cast<struct hole&>(eʹ);
if (!e.flags.enabled | !e.flags.on_physics)
continue;
auto center = Vector2i(e.offset) + Vector2i(e.bbox_offset) + Vector2i(e.coord.local()) * TILE_SIZE2;