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Diffstat (limited to 'draw/floor-mesh.cpp')
-rw-r--r-- | draw/floor-mesh.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/draw/floor-mesh.cpp b/draw/floor-mesh.cpp new file mode 100644 index 00000000..3698bc6e --- /dev/null +++ b/draw/floor-mesh.cpp @@ -0,0 +1,78 @@ +#include "floor-mesh.hpp" +#include "shaders/tile-shader.hpp" +#include "tile.hpp" +#include "chunk.hpp" +#include "tile-atlas.hpp" +#include <Magnum/GL/MeshView.h> + +namespace Magnum::Examples { + +constexpr auto quad_index_count = 6; + +floor_mesh::floor_mesh() +{ + _mesh.setCount((int)(quad_index_count * TILE_COUNT)) + .addVertexBuffer(_positions_buffer, 0, tile_shader::Position{}) + .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{}) + .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort); +} + +void floor_mesh::set_tile(quad_data& data, tile& x) +{ + if (x.ground_image) + { + auto texcoords = x.ground_image.atlas->texcoords_for_id(x.ground_image.variant); + for (size_t i = 0; i < 4; i++) + data[i] = { texcoords[i] }; + } + else + for (size_t i = 0; i < 4; i++) + data[i] = {}; +} + +void floor_mesh::draw(tile_shader& shader, chunk& c) +{ + std::array<quad_data, TILE_COUNT> data; + for (auto& [x, idx, pt] : c) { + set_tile(data[idx], x); + } + _vertex_buffer.setSubData(0, data); + Magnum::GL::MeshView mesh{_mesh}; + mesh.setCount(quad_index_count); + const tile_atlas* last_tile_atlas = nullptr; + for (auto& [x, i, pt] : c) { + if (!x.ground_image) + continue; + mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*TILE_COUNT - 1); + if (auto* atlas = x.ground_image.atlas.get(); atlas != last_tile_atlas) + { + atlas->texture().bind(0); + last_tile_atlas = atlas; + } + shader.draw(mesh); + } +} + +std::array<std::array<UnsignedShort, 6>, TILE_COUNT> floor_mesh::make_index_array() +{ + // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init) + std::array<std::array<UnsignedShort, quad_index_count>, TILE_COUNT> array; + for (std::size_t i = 0; i < std::size(array); i++) + array[i] = tile_atlas::indices(i); + return array; +} + +std::array<std::array<Vector3, 4>, TILE_COUNT> floor_mesh::make_position_array() +{ + std::array<std::array<Vector3, 4>, TILE_COUNT> array; + constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1]; + for (std::size_t j = 0, k = 0; j < TILE_MAX_DIM; j++) + for (std::size_t i = 0; i < TILE_MAX_DIM; i++, k++) + { + Vector3 center {(float)(X*i), (float)(Y*j), 0}; + array[k] = { tile_atlas::floor_quad(center, {X, Y}) }; + } + return array; +} + +} // namespace Magnum::Examples |