diff options
Diffstat (limited to 'draw')
-rw-r--r-- | draw/anim.cpp | 6 | ||||
-rw-r--r-- | draw/floor.cpp | 3 | ||||
-rw-r--r-- | draw/wall.cpp | 3 | ||||
-rw-r--r-- | draw/wireframe.cpp | 3 |
4 files changed, 5 insertions, 10 deletions
diff --git a/draw/anim.cpp b/draw/anim.cpp index 0270ef6d..02421ddb 100644 --- a/draw/anim.cpp +++ b/draw/anim.cpp @@ -77,10 +77,9 @@ void anim_mesh::draw(tile_shader& shader, const Vector2i& win_size, chunk& c, st { fm_assert(i < size); GL::MeshView mesh{mesh_}; - atlas.texture().bind(0); mesh.setCount((int)(quad_index_count * 1)); mesh.setIndexRange((int)(x.mesh_idx*quad_index_count), 0, max_index); - shader.draw(mesh); + shader.draw(atlas.texture(), mesh); i++; } else @@ -105,8 +104,7 @@ void anim_mesh::draw(tile_shader& shader, anim_atlas& atlas, rotation r, size_t for (auto i = 0uz; i < 4; i++) array[i] = { pos[i], texcoords[i], depth }; _vertex_buffer.setSubData(0, array); - atlas.texture().bind(0); - shader.draw(_mesh); + shader.draw(atlas.texture(), _mesh); } void anim_mesh::draw(tile_shader& shader, anim_atlas& atlas, rotation r, size_t frame, local_coords xy, Vector2b offset, float depth) diff --git a/draw/floor.cpp b/draw/floor.cpp index d030c5a6..8e92c966 100644 --- a/draw/floor.cpp +++ b/draw/floor.cpp @@ -25,10 +25,9 @@ void floor_mesh::draw(tile_shader& shader, chunk& c) return; if (auto len = i - last.pos; last.atlas && len > 0) { - last.atlas->texture().bind(0); mesh.setCount((int)(quad_index_count * len)); mesh.setIndexRange((int)(last.pos*quad_index_count), 0, max_index); - shader.draw(mesh); + shader.draw(last.atlas->texture(), mesh); draw_count++; } last = { atlas, i }; diff --git a/draw/wall.cpp b/draw/wall.cpp index 4562a250..f6f06c4c 100644 --- a/draw/wall.cpp +++ b/draw/wall.cpp @@ -26,10 +26,9 @@ void wall_mesh::draw(tile_shader& shader, chunk& c) return; if (auto len = i - last.pos; last.atlas && len > 0) { - last.atlas->texture().bind(0); mesh.setCount((int)(quad_index_count * len)); mesh.setIndexRange((int)(last.pos*quad_index_count), 0, max_index); - shader.draw(mesh); + shader.draw(last.atlas->texture(), mesh); draw_count++; } last = { atlas, i }; diff --git a/draw/wireframe.cpp b/draw/wireframe.cpp index 28621b8f..5d041991 100644 --- a/draw/wireframe.cpp +++ b/draw/wireframe.cpp @@ -50,8 +50,7 @@ mesh_base::mesh_base(GL::MeshPrimitive primitive, ArrayView<const void> index_da void mesh_base::draw(tile_shader& shader) { - _texture->bind(0); - shader.draw(_mesh); + shader.draw(*_texture, _mesh); } void mesh_base::set_subdata(ArrayView<const void> array) |