diff options
Diffstat (limited to 'editor/draw.cpp')
-rw-r--r-- | editor/draw.cpp | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/editor/draw.cpp b/editor/draw.cpp index 590c2ff1..f0d642bc 100644 --- a/editor/draw.cpp +++ b/editor/draw.cpp @@ -155,17 +155,9 @@ void app::draw_collision_boxes() { auto pos = tile_shader::project(Vector3d{0., 0., -_z_level*dTILE_SIZE[2]}); auto pixel = Vector2d{*cursor.pixel} + pos; - auto coord = M->pixel_to_tile(pixel); - auto tile = global_coords{coord.chunk(), coord.local(), 0}; - - constexpr auto eps = 1e-6f; - constexpr auto m = TILE_SIZE2 * Vector2(1- eps, 1- eps); - const auto tile_ = Vector2(M->pixel_to_tile_(Vector2d(pixel))); - const auto curchunk = Vector2(tile.chunk()), curtile = Vector2(tile.local()); - const auto subpixelʹ = Math::fmod(tile_, 1.f); - // todo use this formula for dragging objs - const auto subpixel = m * Vector2(curchunk[0] < 0 ? 1 + subpixelʹ[0] : subpixelʹ[0], - curchunk[1] < 0 ? 1 + subpixelʹ[1] : subpixelʹ[1]); + const auto [coord, subpixelʹ] = M->pixel_to_point(Vector2d(pixel)); + const auto curchunk = Vector2(coord.chunk()), curtile = Vector2(coord.local()); + const auto subpixel = Vector2(subpixelʹ); for (int16_t y = miny; y <= maxy; y++) for (int16_t x = minx; x <= maxx; x++) { @@ -178,10 +170,9 @@ void app::draw_collision_boxes() const with_shifted_camera_offset o{shader, c_pos, {minx, miny}, {maxx, maxy}}; if (floormat_main::check_chunk_visible(shader.camera_offset(), sz)) { - constexpr auto half_tile = TILE_SIZE2/2; constexpr auto chunk_size = TILE_SIZE2 * TILE_MAX_DIM; auto chunk_dist = (curchunk - Vector2(c_pos.x, c_pos.y))*chunk_size; - auto t0 = chunk_dist + curtile*TILE_SIZE2 + subpixel - half_tile; + auto t0 = chunk_dist + curtile*TILE_SIZE2 + subpixel; auto t1 = t0+Vector2(1e-4f); const auto* rtree = c.rtree(); rtree->Search(t0.data(), t1.data(), [&](uint64_t data, const rect_type& rect) { |