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+#pragma once
+#include "defs.hpp"
+#include "tile.hpp"
+#include "tile-atlas.hpp"
+#include <array>
+#include <Corrade/Containers/ArrayViewStl.h>
+#include <Magnum/Magnum.h>
+#include <Magnum/Math/Vector2.h>
+#include <Magnum/GL/Mesh.h>
+#include <Magnum/GL/Buffer.h>
+
+namespace Magnum::Examples {
+
+struct tile_shader;
+struct tile_image;
+
+struct floor_mesh final
+{
+ floor_mesh();
+ floor_mesh(floor_mesh&&) = delete;
+ floor_mesh(const floor_mesh&) = delete;
+
+ void set_tile(tile& x, local_coords pt);
+ void draw(tile_shader& shader);
+
+private:
+ struct vertex_data final {
+ Vector2 texcoords;
+ };
+ using quad_data = std::array<vertex_data, 4>;
+ using vertex_positions_data = std::array<Vector3, 4>;
+ static constexpr auto quad_index_count = std::tuple_size_v<decltype(tile_atlas::indices(0))>;
+ using index_type = std::array<UnsignedShort, quad_index_count>;
+
+ static const std::array<index_type, TILE_COUNT> _index_data;
+ static const std::array<vertex_positions_data, TILE_COUNT> _position_data;
+ std::array<quad_data, TILE_COUNT> _vertex_data = {};
+
+ GL::Mesh _floor_mesh;
+ GL::Buffer _vertex_buffer{_vertex_data, Magnum::GL::BufferUsage::DynamicDraw},
+ _index_buffer{_index_data, Magnum::GL::BufferUsage::StaticDraw},
+ _positions_buffer{_position_data, Magnum::GL::BufferUsage::StaticDraw};
+};
+
+} // namespace Magnum::Examples