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-rw-r--r--hash/murmur.cpp123
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diff --git a/hash/murmur.cpp b/hash/murmur.cpp
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+++ b/hash/murmur.cpp
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+#include "hash-impl.hpp"
+#include <bit>
+
+#ifdef __GNUG__
+#pragma GCC diagnostic ignored "-Wcast-align"
+#pragma GCC diagnostic ignored "-Wsign-conversion"
+#endif
+
+// ReSharper disable CppDefaultCaseNotHandledInSwitchStatement
+// NOLINTBEGIN(*-switch-missing-default-case)
+
+namespace floormat::MurmurHash {
+namespace {
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+// Note - The x86 and x64 versions do _not_ produce the same results, as the
+// algorithms are optimized for their respective platforms. You can still
+// compile and run any of them on any platform, but your performance with the
+// non-native version will be less than optimal.
+
+//-----------------------------------------------------------------------------
+// Block read - if your platform needs to do endian-swapping or can only
+// handle aligned reads, do the conversion here
+
+CORRADE_ALWAYS_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
+{
+ return p[i];
+}
+
+//-----------------------------------------------------------------------------
+// Finalization mix - force all bits of a hash block to avalanche
+
+CORRADE_ALWAYS_INLINE uint32_t fmix32 ( uint32_t h )
+{
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
+
+ return h;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x86_32 ( const void * __restrict key, size_t len, void * __restrict out )
+{
+ constexpr auto seed = uint32_t{0xa6b8edcd};
+ const auto* data = (const uint8_t*)key;
+ const int nblocks = (int)(len / 4);
+
+ uint32_t h1 = seed;
+
+ constexpr uint32_t c1 = 0xcc9e2d51;
+ constexpr uint32_t c2 = 0x1b873593;
+
+ //----------
+ // body
+
+ const auto* blocks = (const uint32_t *)(data + (size_t)(nblocks*4));
+
+ for(int i = -nblocks; i; i++)
+ {
+ uint32_t k1 = getblock32(blocks,i);
+
+ k1 *= c1;
+ k1 = std::rotl(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = std::rotl(h1,13);
+ h1 = h1*5+0xe6546b64;
+ }
+
+ //----------
+ // tail
+
+ const auto* tail = (const uint8_t*)(data + (size_t)(nblocks*4));
+
+ uint32_t k1 = 0;
+
+ switch(len & 3)
+ {
+ case 3: k1 ^= tail[2] << 16; [[fallthrough]];
+ case 2: k1 ^= tail[1] << 8; [[fallthrough]];
+ case 1: k1 ^= tail[0];
+ k1 *= c1; k1 = std::rotl(k1,15); k1 *= c2; h1 ^= k1;
+ }
+
+ //----------
+ // finalization
+
+ h1 ^= len;
+
+ h1 = fmix32(h1);
+
+ *(uint32_t*)out = h1;
+}
+
+} // namespace
+
+size_t hash_buf(const void* __restrict buf, size_t size) noexcept
+{
+ uint32_t ret;
+ MurmurHash3_x86_32(buf, size, &ret);
+ return ret;
+}
+
+size_t hash_int(uint32_t x) noexcept
+{
+ return hash_buf(&x, sizeof x);
+}
+
+size_t hash_int(uint64_t x) noexcept
+{
+ return hash_buf(&x, sizeof x);
+}
+
+} // namespace floormat::MurmurHash
+
+// NOLINTEND(*-switch-missing-default-case)