diff options
Diffstat (limited to 'main')
-rw-r--r-- | main/draw.cpp | 2 | ||||
-rw-r--r-- | main/main-impl.hpp | 4 | ||||
-rw-r--r-- | main/setup.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/main/draw.cpp b/main/draw.cpp index 98fd861e..4de42473 100644 --- a/main/draw.cpp +++ b/main/draw.cpp @@ -178,7 +178,7 @@ void main_impl::draw_world() noexcept const with_shifted_camera_offset o{_shader, ch, {minx, miny}, {maxx, maxy}}; if (check_chunk_visible(_shader.camera_offset(), sz)) { - _floor_mesh.draw(_shader, c); + _ground_mesh.draw(_shader, c); _wall_mesh.draw(_shader, c); } } diff --git a/main/main-impl.hpp b/main/main-impl.hpp index f66b0248..8aaf6312 100644 --- a/main/main-impl.hpp +++ b/main/main-impl.hpp @@ -2,7 +2,7 @@ #include "floormat/main.hpp" #include "floormat/settings.hpp" #include "src/world.hpp" -#include "draw/floor.hpp" +#include "draw/ground.hpp" #include "draw/wall.hpp" #include "draw/anim.hpp" #include "shaders/texture-unit-cache.hpp" @@ -111,7 +111,7 @@ private: struct world _world{}; Magnum::Timeline timeline; uint32_t _mouse_cursor = (uint32_t)-1; - floor_mesh _floor_mesh; + ground_mesh _ground_mesh; wall_mesh _wall_mesh; anim_mesh _anim_mesh; #ifdef FM_USE_DEPTH32 diff --git a/main/setup.cpp b/main/setup.cpp index 15b34b2b..45f941cb 100644 --- a/main/setup.cpp +++ b/main/setup.cpp @@ -100,7 +100,7 @@ void main_impl::update_window_state() auto main_impl::meshes() noexcept -> struct meshes { - return { _floor_mesh, _wall_mesh, _anim_mesh, }; + return { _ground_mesh, _wall_mesh, _anim_mesh, }; }; struct world& main_impl::reset_world() noexcept |