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-rw-r--r--serialize/world-reader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/serialize/world-reader.cpp b/serialize/world-reader.cpp
index 4f31b88b..3060579f 100644
--- a/serialize/world-reader.cpp
+++ b/serialize/world-reader.cpp
@@ -73,14 +73,14 @@ void reader_state::read_sceneries(reader_t& s)
fm_soft_assert(sz < scenery_id_max);
sceneries.resize(sz);
- std::size_t i = 0;
+ auto i = 0_uz;
while (i < sz)
{
std::uint8_t num; num << s;
fm_soft_assert(num > 0);
auto str = s.read_asciiz_string<atlas_name_max>();
const auto sc_ = loader.scenery(str);
- for (std::size_t n = 0; n < num; n++)
+ for (auto n = 0_uz; n < num; n++)
{
atlasid id; id << s;
fm_soft_assert(id < sz);
@@ -120,7 +120,7 @@ void reader_state::read_chunks(reader_t& s)
{
const auto N = s.read<chunksiz>();
- for (std::size_t k = 0; k < N; k++)
+ for (auto k = 0_uz; k < N; k++)
{
std::decay_t<decltype(chunk_magic)> magic;
magic << s;
@@ -130,7 +130,7 @@ void reader_state::read_chunks(reader_t& s)
coord.x << s;
coord.y << s;
auto& chunk = (*_world)[coord];
- for (std::size_t i = 0; i < TILE_COUNT; i++)
+ for (auto i = 0_uz; i < TILE_COUNT; i++)
{
const tilemeta flags = s.read<tilemeta>();
tile_ref t = chunk[i];