diff options
Diffstat (limited to 'serialize')
-rw-r--r-- | serialize/old-savegame.cpp | 30 | ||||
-rw-r--r-- | serialize/savegame.cpp | 11 | ||||
-rw-r--r-- | serialize/scenery.cpp | 1 |
3 files changed, 10 insertions, 32 deletions
diff --git a/serialize/old-savegame.cpp b/serialize/old-savegame.cpp index 31136798..fe56be32 100644 --- a/serialize/old-savegame.cpp +++ b/serialize/old-savegame.cpp @@ -183,6 +183,8 @@ bool read_object_flags(binary_reader<T>& s, U& e) val->closing = !!(flags & 1 << 3); val->interactive = !!(flags & 1 << 4); } + else + fm_soft_assert(false); } else if constexpr(tag == object_type::critter) { @@ -475,26 +477,7 @@ void reader_state::read_chunks(reader_t& s) s >> sc.offset[1]; } read_bbox(s, sc); - if (const auto* val = std::get_if<generic_scenery_proto>(&sc.subtype)) - { - if (val->active) - { - uint16_t delta_; delta_ << s; - sc.delta = uint32_t(sc.delta) * 65536u; - } - _world->make_object<generic_scenery, false>(oid, {ch, local}, *val, sc); - } - else if (const auto* val = std::get_if<door_scenery_proto>(&sc.subtype)) - { - if (val->active) - { - uint16_t delta_; delta_ << s; - sc.delta = uint32_t(sc.delta) * 65536u; - } - _world->make_object<door_scenery, false>(oid, {ch, local}, *val, sc); - } - else - fm_soft_assert(false); + _world->make_scenery(oid, {ch, local}, move(sc)); } break; } @@ -635,12 +618,7 @@ void reader_state::read_old_scenery(reader_t& s, chunk_coords_ ch, size_t i) } else { - if (auto* val = std::get_if<generic_scenery_proto>(&sc.subtype)) - auto e = _world->make_object<generic_scenery, false>(_world->make_id(), coord, *val, sc); - else if (auto* val = std::get_if<door_scenery_proto>(&sc.subtype)) - auto e = _world->make_object<door_scenery, false>(_world->make_id(), coord, *val, sc); - else - fm_soft_assert(false); + _world->make_scenery(_world->make_id(), coord, move(sc)); } } diff --git a/serialize/savegame.cpp b/serialize/savegame.cpp index 4bc1c7ad..04f9c599 100644 --- a/serialize/savegame.cpp +++ b/serialize/savegame.cpp @@ -837,20 +837,19 @@ struct reader final : visitor_<reader, false> case scenery_type::generic: { generic_scenery_proto p; visit_scenery_proto(p, f); - sc.subtype = move(p); // todo! extract into make_scenery() - ret = w.make_object<generic_scenery>(h.id, coord, move(p), move(sc)); - return; + sc.subtype = move(p); + goto ok; } case scenery_type::door: { door_scenery_proto p; visit_scenery_proto(p, f); sc.subtype = move(p); - ret = w.make_object<door_scenery>(h.id, coord, move(p), move(sc)); - return; + goto ok; } } - fm_throw("invalid sc_type {}"_cf, (int)sc_type); +ok: + ret = w.make_scenery(h.id, coord, move(sc)); } template<typename Obj, typename Proto, typename Header> diff --git a/serialize/scenery.cpp b/serialize/scenery.cpp index 5950ddf3..edcd57c7 100644 --- a/serialize/scenery.cpp +++ b/serialize/scenery.cpp @@ -104,6 +104,7 @@ void adl_serializer<scenery_proto>::to_json(json& j, const scenery_proto& f) if (f.pass != default_scenery.pass) j["pass-mode"] = f.pass; std::visit(overloaded { + [](std::monostate) { fm_soft_assert(false); }, [&](const generic_scenery_proto& x) { if (x.active != default_generic_scenery.active) j["active"] = x.active; |