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-rw-r--r--shaders/lightmap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp
index 10d8fd9e..5a93721d 100644
--- a/shaders/lightmap.cpp
+++ b/shaders/lightmap.cpp
@@ -224,7 +224,7 @@ void lightmap_shader::add_light(Vector2 neighbor_offset, const light_s& light)
{
default:
case light_falloff::constant:
- I = TILE_MAX_DIM * 3;
+ I = TILE_MAX_DIM;
break;
case light_falloff::linear:
case light_falloff::quadratic: