diff options
Diffstat (limited to 'shaders/tile-shader.frag')
-rw-r--r-- | shaders/tile-shader.frag | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/shaders/tile-shader.frag b/shaders/tile-shader.frag index 0f487386..2204c991 100644 --- a/shaders/tile-shader.frag +++ b/shaders/tile-shader.frag @@ -1,12 +1,10 @@ precision highp float; -uniform sampler2D samplers[32]; +uniform sampler2D sampler; -in vec2 out_texcoords; -flat in uint frag_sampler_id; -out vec4 fragmentColor; +in vec2 frag_texcoords; +out vec4 color; void main() { - fragmentColor.rgb = texture(samplers[frag_sampler_id], out_texcoords).rgb; - fragmentColor.a = 1; + color = vec4(texture(sampler, frag_texcoords).rgb, 1); } |