diff options
Diffstat (limited to 'shaders/tile-shader.hpp')
-rw-r--r-- | shaders/tile-shader.hpp | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/shaders/tile-shader.hpp b/shaders/tile-shader.hpp index 0dd2b631..af0d778c 100644 --- a/shaders/tile-shader.hpp +++ b/shaders/tile-shader.hpp @@ -15,31 +15,32 @@ struct tile_shader : GL::AbstractShaderProgram Vector2 scale() const { return scale_; } tile_shader& set_scale(const Vector2& scale); - Vector2 camera_offset() const { return camera_offset_; } - tile_shader& set_camera_offset(Vector2 camera_offset); + Vector2d camera_offset() const { return camera_offset_; } + tile_shader& set_camera_offset(Vector2d camera_offset); Vector4 tint() const { return tint_; } tile_shader& set_tint(const Vector4& tint); - static constexpr Vector2 project(Vector3 pt); - static constexpr Vector2 unproject(Vector2 px); + static constexpr Vector2d project(Vector3d pt); + static constexpr Vector2d unproject(Vector2d px); private: - Vector2 scale_, camera_offset_; + Vector2d camera_offset_; + Vector2 scale_; Vector4 tint_; enum { ScaleUniform = 0, OffsetUniform = 1, TintUniform = 2, }; }; -constexpr Vector2 tile_shader::project(const Vector3 pt) +constexpr Vector2d tile_shader::project(const Vector3d pt) { - const float x = -pt[1], y = -pt[0], z = pt[2]; - return { x-y, (x+y+z*2)*.59f }; + const auto x = -pt[0]*.5, y = pt[1]*.5, z = pt[2]; + return { (x-y), (x+y+z)*.59 }; } -constexpr Vector2 tile_shader::unproject(const Vector2 px) +constexpr Vector2d tile_shader::unproject(const Vector2d px) { - const float X = px[0], Y = px[1]; - return { X/2 + 50.f * Y / 59, 50 * Y / 59 - X/2 }; + const auto X = px[0], Y = px[1]; + return { X/2 + 50 * Y / 59, 50 * Y / 59 - X/2 }; } } // namespace floormat |