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-rw-r--r--shaders/tile-shader.hpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/shaders/tile-shader.hpp b/shaders/tile-shader.hpp
index fd865208..2dd7e607 100644
--- a/shaders/tile-shader.hpp
+++ b/shaders/tile-shader.hpp
@@ -2,6 +2,7 @@
#include <Magnum/GL/AbstractShaderProgram.h>
#include <Magnum/Math/Vector2.h>
#include <Magnum/Math/Vector3.h>
+#include <Magnum/Math/Color.h>
namespace Magnum::Examples {
@@ -16,13 +17,16 @@ struct tile_shader : GL::AbstractShaderProgram
tile_shader& set_scale(const Vector2& scale);
Vector2 camera_offset() const { return camera_offset_; }
tile_shader& set_camera_offset(Vector2 camera_offset);
+ Color4 tint () const { return tint_; }
+ tile_shader& set_tint(const Color4& tint);
static constexpr Vector2 project(Vector3 pt);
private:
Vector2 scale_, camera_offset_;
+ Color4 tint_;
- enum { ScaleUniform = 0, OffsetUniform = 1, };
+ enum { ScaleUniform = 0, OffsetUniform = 1, TintUniform = 2, };
};
constexpr Vector2 tile_shader::project(const Vector3 pt)