diff options
Diffstat (limited to 'shaders/tile.hpp')
-rw-r--r-- | shaders/tile.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile.hpp b/shaders/tile.hpp index 5c3d7a13..4bf78d09 100644 --- a/shaders/tile.hpp +++ b/shaders/tile.hpp @@ -38,7 +38,7 @@ struct tile_shader : GL::AbstractShaderProgram decltype(auto) draw(T&& mesh, Xs&&... xs); static constexpr float depth_tile_size = 1.f/(256 * TILE_COUNT); - static constexpr float scenery_depth_offset = .25f, character_depth_offset = .5f; + static constexpr float wall_depth_offset = .125f, scenery_depth_offset = .25f, character_depth_offset = .5f; private: void _draw(); |