diff options
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/tile.hpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/shaders/tile.hpp b/shaders/tile.hpp index 8415d836..f1e14c9e 100644 --- a/shaders/tile.hpp +++ b/shaders/tile.hpp @@ -37,9 +37,8 @@ struct tile_shader : GL::AbstractShaderProgram template<typename T, typename... Xs> decltype(auto) draw(T&& mesh, Xs&&... xs); - static constexpr double depth_tile_size = 1/(double)(TILE_COUNT * 16 * 16); - static constexpr double depth_chunk_size = 1/(double)(16 * 16); - static constexpr float scenery_depth_offset = 0.5f, character_depth_offset = 0.5f, wall_depth_offset = 0.25f; + static constexpr float depth_tile_size = 1/(double)(TILE_COUNT * 16 * 16); + static constexpr float scenery_depth_offset = 0.25f, character_depth_offset = 0.25f, wall_depth_offset = 0.125f; private: void _draw(); |