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-rw-r--r--shaders/tile-shader.frag1
1 files changed, 0 insertions, 1 deletions
diff --git a/shaders/tile-shader.frag b/shaders/tile-shader.frag
index 1cd1cf3d..f75a0478 100644
--- a/shaders/tile-shader.frag
+++ b/shaders/tile-shader.frag
@@ -1,7 +1,6 @@
precision highp float;
layout(location = 2) uniform sampler2D textureData;
-layout(location = 1) uniform float y_scale;
in vec2 interpolatedTextureCoordinates;