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-rw-r--r--shaders/tile.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile.frag b/shaders/tile.frag
index 5c070ebe..64372b7b 100644
--- a/shaders/tile.frag
+++ b/shaders/tile.frag
@@ -7,5 +7,5 @@ noperspective in vec2 frag_texcoords;
out vec4 color;
void main() {
- color = vec4(texture(sampler, frag_texcoords).rgb, 1) * tint;
+ color = texture(sampler, frag_texcoords) * tint;
}