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-rw-r--r--shaders/shader.frag4
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/shader.frag b/shaders/shader.frag
index 98c18e10..4dd3d6e2 100644
--- a/shaders/shader.frag
+++ b/shaders/shader.frag
@@ -19,6 +19,6 @@ void main() {
if (enable_lightmap)
light *= vec4(texture(lightmap_sampler, frag_light_coord).rgb, 1);
color = texture(sampler, frag_texcoords) * light;
- if (color.a == 0)
- discard;
+ //if (color.a == 0)
+ // discard;
}