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-rw-r--r--src/chunk-render.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp
index 9d7787e3..be3d64c4 100644
--- a/src/chunk-render.cpp
+++ b/src/chunk-render.cpp
@@ -136,13 +136,10 @@ auto chunk::ensure_scenery_mesh(Array<draw_entity>& array) noexcept -> scenery_m
const auto size = _entities.size();
- {
- ensure_scenery_draw_array(array);
- for (auto i = 0uz; const auto& e : _entities)
- array[i++] = { e.get(), e->ordinal() };
- std::sort(array.begin(), array.begin() + size, entity_ord_lessp);
- //do { Debug{} << "scenery-mesh: sorting" << size; fflush(stdout); } while (false);
- }
+ ensure_scenery_draw_array(array);
+ for (auto i = 0uz; const auto& e : _entities)
+ array[i++] = { e.get(), e->ordinal() };
+ std::sort(array.begin(), array.begin() + size, entity_ord_lessp);
const auto es = ArrayView<draw_entity>{array, size};
@@ -164,7 +161,7 @@ auto chunk::ensure_scenery_mesh(Array<draw_entity>& array) noexcept -> scenery_m
for (const auto& [e, ord] : es)
{
- if (e->atlas->info().fps > 0)
+ if (e->is_dynamic())
continue;
const auto i = scenery_indexes.size();