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-rw-r--r--src/chunk-scenery.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/chunk-scenery.cpp b/src/chunk-scenery.cpp
index 2d950854..e32f13b9 100644
--- a/src/chunk-scenery.cpp
+++ b/src/chunk-scenery.cpp
@@ -178,7 +178,7 @@ auto chunk::ensure_scenery_mesh(scenery_scratch_buffers buffers) noexcept -> sce
mesh.addVertexBuffer(GL::Buffer{vert_view}, 0, tile_shader::Position{}, tile_shader::TextureCoordinates{}, tile_shader::Depth{})
.setIndexBuffer(GL::Buffer{index_view}, 0, GL::MeshIndexType::UnsignedShort)
.setCount(int32_t(6 * count));
- scenery_mesh = Utility::move(mesh);
+ scenery_mesh = move(mesh);
}
const auto size = _objects.size();