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-rw-r--r--src/scenery.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/scenery.cpp b/src/scenery.cpp
index c5435137..22c7083a 100644
--- a/src/scenery.cpp
+++ b/src/scenery.cpp
@@ -11,7 +11,7 @@ namespace floormat {
scenery_proto::scenery_proto()
{
- type = entity_type::scenery;
+ type = object_type::scenery;
}
scenery_proto& scenery_proto::operator=(const scenery_proto&) = default;
@@ -129,12 +129,12 @@ bool scenery::activate(size_t)
return false;
}
-bool scenery_proto::operator==(const entity_proto& e0) const
+bool scenery_proto::operator==(const object_proto& e0) const
{
if (type != e0.type)
return false;
- if (!entity_proto::operator==(e0))
+ if (!object_proto::operator==(e0))
return false;
const auto& s0 = static_cast<const scenery_proto&>(e0);
@@ -142,12 +142,12 @@ bool scenery_proto::operator==(const entity_proto& e0) const
closing == s0.closing && interactive == s0.interactive;
}
-entity_type scenery::type() const noexcept { return entity_type::scenery; }
+object_type scenery::type() const noexcept { return object_type::scenery; }
scenery::operator scenery_proto() const
{
scenery_proto ret;
- static_cast<entity_proto&>(ret) = entity::operator entity_proto();
+ static_cast<object_proto&>(ret) = object::operator object_proto();
ret.sc_type = sc_type;
ret.active = active;
ret.closing = closing;
@@ -156,7 +156,7 @@ scenery::operator scenery_proto() const
}
scenery::scenery(object_id id, struct chunk& c, const scenery_proto& proto) :
- entity{id, c, proto}, sc_type{proto.sc_type}, active{proto.active},
+ object{id, c, proto}, sc_type{proto.sc_type}, active{proto.active},
closing{proto.closing}, interactive{proto.interactive}
{
fm_debug_assert(atlas); // todo add placeholder graphic