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-rw-r--r--src/script.hpp67
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diff --git a/src/script.hpp b/src/script.hpp
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+#pragma once
+#include "compat/defs.hpp"
+#include <memory>
+
+namespace floormat
+{
+struct object;
+struct Ns;
+
+enum class script_lifecycle : uint8_t
+{
+ no_init, initializing, created, destroying, torn_down, COUNT,
+};
+
+struct base_script
+{
+ fm_DECLARE_DELETED_COPY_ASSIGNMENT(base_script);
+ fm_DECLARE_DELETED_MOVE_ASSIGNMENT(base_script);
+
+ base_script() noexcept;
+ virtual ~base_script() noexcept;
+
+ static StringView state_name(script_lifecycle x);
+};
+
+enum class script_destroy_reason : uint8_t
+{
+ quit, // game is being shut down
+ kill, // object is being deleted from the gameworld
+ unassign, // script is unassigned from object
+ COUNT,
+};
+
+template<typename S, typename Obj>
+class Script final
+{
+ S* ptr;
+ script_lifecycle state;
+ void _assert_state(script_lifecycle s, const char* file, int line);
+
+public:
+ Script();
+ ~Script() noexcept;
+
+ // [no-init] -> do_create() -> [initializing]
+ // [initializing] -> do_initialize() -> [created]
+ // [created] -> call() -> [created]
+ // [created] -> do_reassign() -> [no-init]
+ // [created] -> do_destroy_pre() -> [destroying]
+ // [destroying] -> do_finish_destroy() -> [torn-down]
+ // [torn-down] -> do_ensure_torn_down() -> [torn-down]
+ // * -> do_error_unwind() -> [torn-down]
+ // [torn-down] -> ~script()
+
+ S* operator->();
+
+ void do_create(S* ptr);
+ void do_initialize(const std::shared_ptr<Obj>& obj);
+ void do_reassign(S* ptr, const std::shared_ptr<Obj>& obj);
+ void do_destroy_1(const std::shared_ptr<Obj>& obj);
+ void do_destroy_pre(const std::shared_ptr<Obj>& obj);
+ void do_finish_destroy();
+ void do_ensure_torn_down();
+ void do_error_unwind();
+};
+
+} // namespace floormat