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-rw-r--r--src/wall-atlas.hpp40
1 files changed, 28 insertions, 12 deletions
diff --git a/src/wall-atlas.hpp b/src/wall-atlas.hpp
index 4414ac3f..aa18c0bc 100644
--- a/src/wall-atlas.hpp
+++ b/src/wall-atlas.hpp
@@ -1,6 +1,8 @@
#pragma once
+#include "compat/defs.hpp"
#include "src/rotation.hpp"
#include <array>
+#include <memory>
#include <Corrade/Containers/Array.h>
#include <Corrade/Containers/String.h>
#include <Magnum/Math/Vector2.h>
@@ -20,7 +22,7 @@ struct wall_frames
{
ArrayView<const wall_frame> items(const wall_atlas& a) const;
- uint32_t index = (uint32_t)-1, count = (uint32_t)-1; // not serialized
+ uint32_t index = (uint32_t)-1, count = 0;
Vector2ui pixel_size;
Color4 tint_mult{1,1,1,1};
@@ -39,30 +41,44 @@ struct wall_frame_set
struct wall_info
{
String name = "(unnamed)"_s;
- float depth = 1;
+ unsigned depth = 0;
+};
+
+struct wall_atlas_def
+{
+ wall_info info;
+ std::unique_ptr<wall_frame_set[]> framesets;
+ std::array<uint8_t, 4> frameset_indexes = {255, 255, 255, 255};
+ uint8_t frameset_count = 0;
+
+ Array<wall_frame> array;
+ uint32_t frame_count = 0;
};
struct wall_atlas final
{
+ fm_DECLARE_DEFAULT_MOVE_ASSIGNMENT_(wall_atlas);
wall_atlas();
- wall_atlas(wall_info info,
- const ImageView2D& image,
- ArrayView<const wall_frame_set> rotations,
- ArrayView<const wall_frame> frames);
~wall_atlas() noexcept;
+ wall_atlas(wall_info info, const ImageView2D& image,
+ Array<wall_frame> frames,
+ std::unique_ptr<wall_frame_set[]> framesets,
+ uint8_t frameset_count,
+ std::array<uint8_t, 4> frameset_indexes);
+
static size_t enum_to_index(enum rotation x);
const wall_frame_set& frameset(size_t i) const;
const wall_frame_set& frameset(enum rotation r) const;
- const ArrayView<const wall_frame> array() const;
+ ArrayView<const wall_frame> frame_array() const;
StringView name() const;
private:
- String _name;
- std::array<wall_frame_set, 4> _rotations;
- Array<wall_frame> _array;
- GL::Texture2D _texture;
+ std::unique_ptr<wall_frame_set[]> _framesets;
+ Array<wall_frame> _frame_array;
wall_info _info;
- uint8_t _rotation_count = 0;
+ GL::Texture2D _texture;
+ std::array<uint8_t, 4> _frameset_indexes;
+ uint8_t _frameset_count = 0;
};
} // namespace floormat