diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/rotation.cpp | 29 | ||||
-rw-r--r-- | src/rotation.hpp | 14 | ||||
-rw-r--r-- | src/rotation.inl | 54 | ||||
-rw-r--r-- | src/scenery.cpp | 87 | ||||
-rw-r--r-- | src/scenery.hpp | 12 |
5 files changed, 105 insertions, 91 deletions
diff --git a/src/rotation.cpp b/src/rotation.cpp new file mode 100644 index 00000000..7c0ea021 --- /dev/null +++ b/src/rotation.cpp @@ -0,0 +1,29 @@ +#include "rotation.inl" + +namespace floormat { + +/* N 0 -32 32 16 + * E 32 0 16 32 + * S 0 32 32 16 + * W -32 0 16 32 + */ + +/* N 16 -32 32 16 + * E 32 16 16 32 + * S -16 32 32 16 + * W -32 -16 16 32 + */ + +using bbox = Pair<Vector2b, Vector2ub>; + +static_assert(rotate_bbox({ 16, -32 }, { 32, 16 }, rotation::N, rotation::E) == bbox{{ 32, 16}, {16, 32}}); +static_assert(rotate_bbox({ 16, -32 }, { 32, 16 }, rotation::N, rotation::S) == bbox{{-16, 32}, {32, 16}}); +static_assert(rotate_bbox({ 16, -32 }, { 32, 16 }, rotation::N, rotation::W) == bbox{{-32, -16}, {16, 32}}); +static_assert(rotate_bbox({ 32, 16 }, { 16, 32 }, rotation::E, rotation::S) == bbox{{-16, 32}, {32, 16}}); +static_assert(rotate_bbox({ 32, 16 }, { 16, 32 }, rotation::E, rotation::N) == bbox{{ 16, -32}, {32, 16}}); +static_assert(rotate_bbox({ -32, -16 }, { 16, 32 }, rotation::W, rotation::S) == bbox{{-16, 32}, {32, 16}}); + +static_assert(rotate_bbox({ 1, 2 }, { 3, 4 }, rotation::E, rotation::E) == bbox{{1, 2}, {3, 4}}); +static_assert(rotate_bbox({ 1, 2 }, { 3, 4 }, rotation::N, rotation::N) == bbox{{1, 2}, {3, 4}}); + +} // namespace floormat diff --git a/src/rotation.hpp b/src/rotation.hpp new file mode 100644 index 00000000..39694336 --- /dev/null +++ b/src/rotation.hpp @@ -0,0 +1,14 @@ +#pragma once +#include <cstddef> + +namespace floormat { + +enum class rotation : unsigned char { + N, NE, E, SE, S, SW, W, NW, +}; + +constexpr inline std::size_t rotation_BITS = 3; +constexpr inline std::size_t rotation_MASK = (1 << rotation_BITS)-1; +constexpr inline rotation rotation_COUNT = rotation{1 << rotation_BITS}; + +} // namespace floormat diff --git a/src/rotation.inl b/src/rotation.inl new file mode 100644 index 00000000..8f9e6012 --- /dev/null +++ b/src/rotation.inl @@ -0,0 +1,54 @@ +#pragma once +#include "compat/assert.hpp" +#include "rotation.hpp" +#include <Corrade/Containers/PairStl.h> +#include <Corrade/Containers/TripleStl.h> +#include <Magnum/Magnum.h> +#include <Magnum/Math/Vector2.h> + +namespace floormat { + +constexpr Triple<Vector2b, Vector2ub, Vector2ub> rotation_symmetry(rotation r) +{ + constexpr Pair<rotation, Triple<Vector2b, Vector2ub, Vector2ub>> rotation_symmetries[] = { + { rotation::N, { { 1, 1}, {0, 1}, {0, 1} } }, + { rotation::E, { {-1, 1}, {1, 0}, {1, 0} } }, + { rotation::S, { {-1, -1}, {0, 1}, {0, 1} } }, + { rotation::W, { { 1, -1}, {1, 0}, {1, 0} } }, + }; + + fm_assert(r < rotation_COUNT); + auto idx = (std::size_t)r / 2; + const auto& [r1, sym] = rotation_symmetries[idx]; + return sym; +} + +constexpr Vector2b rotate_point(Vector2b rect, rotation r_old, rotation r_new) +{ + fm_assert(r_old < rotation_COUNT && r_new < rotation_COUNT); + auto [m_offset0, i_offset0, i_size0] = rotation_symmetry(r_old); + auto offset0_ = rect * m_offset0; + auto offset_n = Vector2b(offset0_[i_offset0[0]], offset0_[i_offset0[1]]); + auto [m_offset1, i_offset1, i_size1] = rotation_symmetry(r_new); + return Vector2b{offset_n[i_offset1[0]], offset_n[i_offset1[1]]}*m_offset1; +} + +constexpr Vector2ub rotate_size(Vector2ub size0, rotation r_old, rotation r_new) +{ + fm_assert(r_old < rotation_COUNT && r_new < rotation_COUNT); + auto [m_offset0, i_offset0, i_size0] = rotation_symmetry(r_old); + auto size_n = Vector2ub(size0[i_size0[0]], size0[i_size0[1]]); + //fm_debug_assert(r_old != rotation::N || offset_n == offset0 && size_n == size0); + auto [m_offset1, i_offset1, i_size1] = rotation_symmetry(r_new); + return Vector2ub{size_n[i_size1[0]], size_n[i_size1[1]]}; +} + +constexpr Pair<Vector2b, Vector2ub> rotate_bbox(Vector2b offset0, Vector2ub size0, rotation r_old, rotation r_new) +{ + return { + rotate_point(offset0, r_old, r_new), + rotate_size(size0, r_old, r_new), + }; +} + +} // namespace floormat diff --git a/src/scenery.cpp b/src/scenery.cpp index eddada7b..90c33032 100644 --- a/src/scenery.cpp +++ b/src/scenery.cpp @@ -1,81 +1,11 @@ #include "scenery.hpp" #include "anim-atlas.hpp" #include "compat/assert.hpp" +#include "rotation.inl" #include <algorithm> -#include <Corrade/Containers/PairStl.h> -#include <Corrade/Containers/TripleStl.h> namespace floormat { -namespace { - -constexpr Pair<rotation, Triple<Vector2b, Vector2ub, Vector2ub>> rotation_symmetries[] = { - { rotation::N, { { 1, 1}, {0, 1}, {0, 1} } }, - { rotation::E, { {-1, 1}, {1, 0}, {1, 0} } }, - { rotation::S, { {-1, -1}, {0, 1}, {0, 1} } }, - { rotation::W, { { 1, -1}, {1, 0}, {1, 0} } }, -}; - -constexpr Triple<Vector2b, Vector2ub, Vector2ub> symmetry_for_rot(rotation r) -{ - fm_assert(r < rotation_COUNT); - auto idx = (std::size_t)r / 2; - const auto& [r1, sym] = rotation_symmetries[idx]; - return sym; -} - -constexpr Vector2b rotate_bbox_offset(Vector2b offset0, rotation r_old, rotation r_new) -{ - fm_assert(r_old < rotation_COUNT && r_new < rotation_COUNT); - auto [m_offset0, i_offset0, i_size0] = symmetry_for_rot(r_old); - auto offset0_ = offset0 * m_offset0; - auto offset_n = Vector2b(offset0_[i_offset0[0]], offset0_[i_offset0[1]]); - auto [m_offset1, i_offset1, i_size1] = symmetry_for_rot(r_new); - return Vector2b{offset_n[i_offset1[0]], offset_n[i_offset1[1]]}*m_offset1; -} - -constexpr Vector2ub rotate_bbox_size(Vector2ub size0, rotation r_old, rotation r_new) -{ - fm_assert(r_old < rotation_COUNT && r_new < rotation_COUNT); - auto [m_offset0, i_offset0, i_size0] = symmetry_for_rot(r_old); - auto size_n = Vector2ub(size0[i_size0[0]], size0[i_size0[1]]); - //fm_debug_assert(r_old != rotation::N || offset_n == offset0 && size_n == size0); - auto [m_offset1, i_offset1, i_size1] = symmetry_for_rot(r_new); - return Vector2ub{size_n[i_size1[0]], size_n[i_size1[1]]}; -} - -constexpr Pair<Vector2b, Vector2ub> rotate_bbox_to(Vector2b offset0, Vector2ub size0, rotation r_old, rotation r_new) -{ - return { - rotate_bbox_offset(offset0, r_old, r_new), - rotate_bbox_size(size0, r_old, r_new), - }; -} - -/* N 0 -32 32 16 - * E 32 0 16 32 - * S 0 32 32 16 - * W -32 0 16 32 - */ - -/* N 16 -32 32 16 - * E 32 16 16 32 - * S -16 32 32 16 - * W -32 -16 16 32 - */ -static_assert(rotate_bbox_to({ 16, -32}, {32, 16}, rotation::N, rotation::E) == Pair<Vector2b, Vector2ub>{{ 32, 16}, {16, 32}}); -static_assert(rotate_bbox_to({ 16, -32}, {32, 16}, rotation::N, rotation::S) == Pair<Vector2b, Vector2ub>{{-16, 32}, {32, 16}}); -static_assert(rotate_bbox_to({ 16, -32}, {32, 16}, rotation::N, rotation::W) == Pair<Vector2b, Vector2ub>{{-32, -16}, {16, 32}}); - -static_assert(rotate_bbox_to({ 32, 16}, {16, 32}, rotation::E, rotation::S) == Pair<Vector2b, Vector2ub>{{-16, 32}, {32, 16}}); -static_assert(rotate_bbox_to({ 32, 16}, {16, 32}, rotation::E, rotation::N) == Pair<Vector2b, Vector2ub>{{ 16, -32}, {32, 16}}); -static_assert(rotate_bbox_to({-32, -16}, {16, 32}, rotation::W, rotation::S) == Pair<Vector2b, Vector2ub>{{-16, 32}, {32, 16}}); - -static_assert(rotate_bbox_to({1, 2}, {3, 4}, rotation::E, rotation::E) == Pair<Vector2b, Vector2ub>{{1, 2}, {3, 4}}); -static_assert(rotate_bbox_to({1, 2}, {3, 4}, rotation::N, rotation::N) == Pair<Vector2b, Vector2ub>{{1, 2}, {3, 4}}); - -} // namespace - scenery_proto::scenery_proto() noexcept = default; scenery_proto::scenery_proto(const std::shared_ptr<anim_atlas>& atlas, const scenery& frame) noexcept : atlas{atlas}, frame{frame} @@ -104,8 +34,8 @@ scenery::scenery(generic_tag_t, const anim_atlas& atlas, rotation r, frame_t fra Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size) : frame{frame}, offset{offset}, - bbox_offset{rotate_bbox_offset(bbox_offset, atlas.first_rotation(), r)}, - bbox_size{rotate_bbox_size(bbox_size, atlas.first_rotation(), r)}, + bbox_offset{rotate_point(bbox_offset, atlas.first_rotation(), r)}, + bbox_size{rotate_size(bbox_size, atlas.first_rotation(), r)}, r{r}, type{scenery_type::generic}, passability{passability}, active{active}, interactive{interactive} @@ -118,8 +48,8 @@ scenery::scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open, Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size) : frame{frame_t(is_open ? 0 : atlas.group(r).frames.size()-1)}, offset{offset}, - bbox_offset{rotate_bbox_offset(bbox_offset, atlas.first_rotation(), r)}, - bbox_size{rotate_bbox_size(bbox_size, atlas.first_rotation(), r)}, + bbox_offset{rotate_point(bbox_offset, atlas.first_rotation(), r)}, + bbox_size{rotate_size(bbox_size, atlas.first_rotation(), r)}, r{r}, type{scenery_type::door}, passability{is_open ? pass_mode::pass : pass_mode::blocked}, interactive{true} @@ -128,13 +58,10 @@ scenery::scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open, fm_assert(atlas.group(r).frames.size() >= 2); } -Vector2b scenery::rotate_bbox_offset(Vector2b offset, rotation old_r, rotation r) { return floormat::rotate_bbox_offset(offset, old_r, r); } -Vector2ub scenery::rotate_bbox_size(Vector2ub size, rotation old_r, rotation r) { return floormat::rotate_bbox_size(size, old_r, r); } - void scenery::rotate(rotation new_r) { - bbox_offset = scenery::rotate_bbox_offset(bbox_offset, r, new_r); - bbox_size = scenery::rotate_bbox_size(bbox_size, r, new_r); + bbox_offset = rotate_point(bbox_offset, r, new_r); + bbox_size = rotate_size(bbox_size, r, new_r); r = new_r; } diff --git a/src/scenery.hpp b/src/scenery.hpp index 3e950e90..9e58f612 100644 --- a/src/scenery.hpp +++ b/src/scenery.hpp @@ -1,6 +1,7 @@ #pragma once #include "pass-mode.hpp" #include "tile-defs.hpp" +#include "rotation.hpp" #include <cstdint> #include <memory> #include <type_traits> @@ -11,14 +12,6 @@ namespace floormat { struct anim_atlas; -enum class rotation : std::uint8_t { - N, NE, E, SE, S, SW, W, NW, -}; - -constexpr inline std::size_t rotation_BITS = 3; -constexpr inline std::size_t rotation_MASK = (1 << rotation_BITS)-1; -constexpr inline rotation rotation_COUNT = rotation{1 << rotation_BITS}; - enum class scenery_type : std::uint8_t { none, generic, door, }; @@ -60,9 +53,6 @@ struct scenery final bool activate(const anim_atlas& atlas); void update(float dt, const anim_atlas& anim); void rotate(rotation r); - - static Vector2b rotate_bbox_offset(Vector2b offset, rotation old_r, rotation r); - static Vector2ub rotate_bbox_size(Vector2ub size, rotation old_r, rotation r); }; constexpr scenery::scenery() noexcept : scenery{scenery::none_tag_t{}} {} |