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-rw-r--r--test/app.cpp1
-rw-r--r--test/app.hpp1
-rw-r--r--test/loader.cpp18
-rw-r--r--test/scenery.cpp21
4 files changed, 15 insertions, 26 deletions
diff --git a/test/app.cpp b/test/app.cpp
index e896196d..2da424c6 100644
--- a/test/app.cpp
+++ b/test/app.cpp
@@ -61,7 +61,6 @@ int test_app::exec()
FM_TEST(test_loader),
FM_TEST(test_serializer1),
FM_TEST(test_loader2),
- FM_TEST(test_scenery),
FM_TEST(test_astar_pool),
FM_TEST(test_astar),
FM_TEST(test_dijkstra),
diff --git a/test/app.hpp b/test/app.hpp
index e8669aed..a7814697 100644
--- a/test/app.hpp
+++ b/test/app.hpp
@@ -38,7 +38,6 @@ struct test_app final : private FM_APPLICATION
static void test_magnum_math();
static void test_math();
static void test_raycast();
- static void test_scenery();
static void test_serializer1();
static void test_tile_iter();
static void test_wall_atlas();
diff --git a/test/loader.cpp b/test/loader.cpp
index b36ca0ca..4a49b400 100644
--- a/test/loader.cpp
+++ b/test/loader.cpp
@@ -6,6 +6,7 @@
#include "src/ground-atlas.hpp"
#include "src/wall-atlas.hpp"
#include "src/anim-atlas.hpp"
+#include "src/scenery.hpp"
#include <mg/Texture.h>
namespace floormat {
@@ -33,8 +34,14 @@ constexpr const char* anim_atlases[] = {
"anim/npc-walk",
"anim/test-8x8",
"scenery/door-close",
- "scenery/control-panel",
- "scenery/table",
+};
+
+constexpr const char* sceneries[] = {
+ "bench1",
+ "shelf6",
+ "door1",
+ "control panel (wall) 1",
+ "table0",
};
} // namespace
@@ -64,9 +71,14 @@ void test_app::test_loader()
fm_assert(!A.raw_frame_array().isEmpty());
fm_assert(A.texture().id());
}
+ fm_assert(!loader.scenery_list().isEmpty());
+ for (const auto& name : sceneries)
+ {
+ const auto& S = loader.scenery(name);
+ fm_assert(S.atlas);
+ }
fm_assert(loader.ground_atlas("texel")->pass_mode() == pass_mode::blocked);
fm_assert(loader.ground_atlas("metal1")->pass_mode() == pass_mode::pass);
- loader.sceneries();
}
void test_app::test_loader2()
diff --git a/test/scenery.cpp b/test/scenery.cpp
deleted file mode 100644
index 378d2cc1..00000000
--- a/test/scenery.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "app.hpp"
-#include "loader/loader.hpp"
-#include "loader/scenery-cell.hpp"
-
-namespace floormat {
-
-namespace {
-
-void test_loading()
-{
- fm_assert(!loader.sceneries().isEmpty());
-}
-
-} // namespace
-
-void test_app::test_scenery()
-{
- test_loading();
-}
-
-} // namespace floormat