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2023-03-17aStanislaw Halik
2023-03-17aStanislaw Halik
2023-03-17zzcStanislaw Halik
2023-03-17zzStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aaStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15src: add O(1) chunk access from entityStanislaw Halik
2023-03-15bStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-10editor: reduce struct character sizeStanislaw Halik
2023-03-10shader: add discard on alpha == 0Stanislaw Halik
2023-03-10editor: put character on the right tileStanislaw Halik
2023-03-10src: ensure rtree is filled qhen requesting itStanislaw Halik
2023-03-10editor: add placeholder character walking aroundStanislaw Halik
2023-03-09editor: add some wip character stuffStanislaw Halik
2023-03-08editor: whitespaceStanislaw Halik
2023-03-08editor: fix bbox in inspector not rotatingStanislaw Halik
2023-03-08scenery: fix bench1 center of rotationStanislaw Halik
2023-03-08editor: work on argument parsing codeStanislaw Halik
2023-03-08external: update imgui, magnum, sdl2Stanislaw Halik
2023-03-07editor: fix collision offset for good this timeStanislaw Halik
2023-03-07wip fixStanislaw Halik
2023-03-06collision from across chunks is broken wipStanislaw Halik
2023-03-06main: don't override magnum's cmdline optionsStanislaw Halik
2023-03-06external: updateStanislaw Halik
2023-03-06compat/setenv: fix buildStanislaw Halik
2023-03-05compat: add portable setenv(3)Stanislaw Halik
2023-03-05external: update corrade, magnumStanislaw Halik
2023-03-04external: update submodulesStanislaw Halik
2023-03-04ci: fix gdbscriptStanislaw Halik
2023-03-04src: make anim_scale easier to constructStanislaw Halik
2023-03-04ci: fix buildStanislaw Halik
2023-03-04editor/inspect: add rotation enum fieldStanislaw Halik
2023-03-03fix gcc warningStanislaw Halik
2023-03-03editor/imgui: "edit" -> "editor" in main menuStanislaw Halik
2023-03-03editor/imgui: move to separate filesStanislaw Halik
2023-03-03editor: clean up menuStanislaw Halik
2023-03-03src/chunk: enable mesh reload loggingStanislaw Halik
2023-03-03compat/prelude: random namespace shenanigansStanislaw Halik
2023-03-03shaders: fix clickable box off for control panel 1Stanislaw Halik
2023-03-03serialize: make anim_group::offset field optionalStanislaw Halik