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2023-04-09move scenery draw scratch buffers to central placeStanislaw Halik
2023-04-09draw: now fix reordering properlyStanislaw Halik
2023-04-09add todoStanislaw Halik
2023-04-09Revert "draw: do batching in an easier way for now"Stanislaw Halik
2023-04-09draw: do batching in an easier way for nowStanislaw Halik
2023-04-09draw: cleanup anim rendererStanislaw Halik
2023-04-09src: cleanup topo sortStanislaw Halik
2023-04-09editor: fix activating non-interactive entitiesStanislaw Halik
2023-04-09src: make struct entity smallerStanislaw Halik
2023-04-09src: add more constStanislaw Halik
2023-04-09editor: simplify explicit instantiation syntaxStanislaw Halik
2023-04-09external: update submodulesStanislaw Halik
2023-04-09editor: add entity metadata inheritanceStanislaw Halik
2023-04-09entities: fix pure virtual concept checksStanislaw Halik
2023-04-09entities: fix error on duplicate field accessor typesStanislaw Halik
2023-04-09fix my gcc userconfigStanislaw Halik
2023-04-08serialize/save: small cleanupsStanislaw Halik
2023-04-08serialize/save: add RLE for empty tilesStanislaw Halik
2023-04-08editor: fix inspector use after freeStanislaw Halik
2023-04-08main: don't use 32-bit depth buffer anymoreStanislaw Halik
2023-04-08just force drawing the roof tilesStanislaw Halik
2023-04-08fix +2 roof clipping below +1 wallStanislaw Halik
2023-04-08now enable more Z levelsStanislaw Halik
2023-04-08fix wall z>0 clipping over z=0 sceneryStanislaw Halik
2023-04-08src: even less explicit global_coords ctorStanislaw Halik
2023-04-08make global_coords ctor less implicitStanislaw Halik
2023-04-08mplement z levelsStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08src/world: add z level range checkStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-07prevent character clipping through walls/doorsStanislaw Halik
2023-04-07fix closed doors clipping through wallsStanislaw Halik
2023-04-06aStanislaw Halik
2023-04-06aStanislaw Halik
2023-04-06external: update submodulesStanislaw Halik
2023-04-06src: add Z level to global_coordsStanislaw Halik
2023-04-03src: "fix" msvc miscompiling chunk::ensure_wall_mesh()Stanislaw Halik
2023-04-03fix some harmless msvc stuffStanislaw Halik
2023-04-02ffffffffStanislaw Halik
2023-04-02pre-sort topo sort inputStanislaw Halik
2023-04-02aStanislaw Halik
2023-04-02aStanislaw Halik
2023-04-02aStanislaw Halik
2023-04-02aStanislaw Halik
2023-04-02update submodulesStanislaw Halik
2023-04-02fix clang buildStanislaw Halik
2023-04-02aStanislaw Halik