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AgeCommit message (Expand)Author
2023-02-11scenery: regen assetsStanislaw Halik
2023-02-11serialize/anim: skip default value fieldsStanislaw Halik
2023-02-11src/chunk: delete unused declarationStanislaw Halik
2023-02-11scenery: add missing shelf4 modelStanislaw Halik
2023-02-09loader: show full exception msg on libstdc++Stanislaw Halik
2023-02-09gdbscript: maybe fix itStanislaw Halik
2023-02-09scenery: update following .json schema changeStanislaw Halik
2023-02-09crop-tool: oops, calculate scale from first frameStanislaw Halik
2023-02-09ci/gdbscript: try to break on abortStanislaw Halik
2023-02-09external: update submodulesStanislaw Halik
2023-02-09loader, anim-crop-tool: workaround relative path usageStanislaw Halik
2023-02-08external: update submodulesStanislaw Halik
2023-02-08compat/prelude: don't declare size_t in global namespaceStanislaw Halik
2023-02-08{src,serialize}/anim, crop-tool: add more scaling modesStanislaw Halik
2023-01-16main/debug: fix after magnum updateStanislaw Halik
2023-01-16compat/format: fix after fmtlib updateStanislaw Halik
2023-01-16update submodulesStanislaw Halik
2022-12-25main, editor: set cursor from imguiStanislaw Halik
2022-12-09editor: allow rotating already placed sceneryStanislaw Halik
2022-12-08draw: reoder some debug macrosStanislaw Halik
2022-12-08draw/anim: fix artifacts on last item drawnStanislaw Halik
2022-12-08serialize: die on tile atlas reuse with wrong pass flagStanislaw Halik
2022-12-08images: don't reuse atlases between ground & wallsStanislaw Halik
2022-12-08loader: use StringView as keysStanislaw Halik
2022-12-08draw, editor: visualize bounding boxesStanislaw Halik
2022-12-08external: updateStanislaw Halik
2022-12-08draw: add some assertsStanislaw Halik
2022-12-08draw, main, src/chunk: batch scenery writesStanislaw Halik
2022-12-08src/{chunk,collision}: fix 32-bit buildStanislaw Halik
2022-12-08cmake: move some defines aroundStanislaw Halik
2022-12-08src, draw: don't overallocate ground & wall vbo'sStanislaw Halik
2022-12-07scenery: mark static files as 0 fpsStanislaw Halik
2022-12-07src/scenery: default to shoot-through pass modeStanislaw Halik
2022-12-06src/chunk: remove remaining lqt vector calls on 64-bitStanislaw Halik
2022-12-06src/chunk: stick bboxes into the pointer on 64-bitStanislaw Halik
2022-12-06compat/lqt: use debug assert, not the regular oneStanislaw Halik
2022-12-06src: add collision iterator adapterStanislaw Halik
2022-12-06src/chunk: plug in lqt for collision detectionStanislaw Halik
2022-12-05editor, main: use less sdl includesStanislaw Halik
2022-12-05ci: fix warning on osxStanislaw Halik
2022-12-05editor: fix warningStanislaw Halik
2022-12-05cmake: remove transitive deps to speed up buildStanislaw Halik
2022-12-05test: add loader testStanislaw Halik
2022-12-05loader: reserve the right size for anim atlas listStanislaw Halik
2022-12-05src: add pass_mode field to tile_atlasStanislaw Halik
2022-12-04compat/lqt: use pragma onceStanislaw Halik
2022-12-04compat/lqt: fix warning without pragmasStanislaw Halik
2022-12-04compat/function2: add licenseStanislaw Halik
2022-12-04compat/lqt: undo this atrocious formattingStanislaw Halik
2022-12-04compat/lqt: fix gcc warningsStanislaw Halik