Age | Commit message (Expand) | Author |
---|---|---|
2023-05-25 | fix -Werror | Stanislaw Halik |
2023-05-25 | editor/inspect: add name max length | Stanislaw Halik |
2023-05-25 | external: update submodules | Stanislaw Halik |
2023-05-25 | some work on inspecting other enttiy subtypes | Stanislaw Halik |
2023-05-25 | editor/inspect: fix off-by one due to null terminator | Stanislaw Halik |
2023-05-19 | fix light ordinal offset | Stanislaw Halik |
2023-05-19 | editor: vobj pane ui tweaks | Stanislaw Halik |
2023-05-19 | draw lights on top of scenery | Stanislaw Halik |
2023-05-19 | add selecting and placing vobj's | Stanislaw Halik |
2023-05-18 | editor: fix removing scenery | Stanislaw Halik |
2023-05-18 | wip vobj | Stanislaw Halik |
2023-05-18 | editor: fix removing scenery with pixel offset | Stanislaw Halik |
2023-05-18 | a | Stanislaw Halik |
2023-05-18 | a | Stanislaw Halik |
2023-05-18 | a | Stanislaw Halik |
2023-05-17 | wip | Stanislaw Halik |
2023-05-17 | change tile height to 3x tile width | Stanislaw Halik |
2023-05-17 | wip vobj | Stanislaw Halik |
2023-05-11 | fixup! wip virtual entity stuff | Stanislaw Halik |
2023-05-11 | external: update submodules | Stanislaw Halik |
2023-05-11 | wip virtual entity stuff | Stanislaw Halik |
2023-05-04 | external: update fmtlib, sdl | Stanislaw Halik |
2023-05-04 | now fix ugly mingw64 gcc workaround | Stanislaw Halik |
2023-05-04 | laoder: add more disallowed characters | Stanislaw Halik |
2023-04-29 | external: update submodules | Stanislaw Halik |
2023-04-16 | precompile function2 | Stanislaw Halik |
2023-04-16 | cmake: don't -Werror some more | Stanislaw Halik |
2023-04-16 | ci: reenable dehug symbols | Stanislaw Halik |
2023-04-16 | mess around with <memory> inclusion | Stanislaw Halik |
2023-04-16 | use Corrade::Utility::move | Stanislaw Halik |
2023-04-16 | test: force enable debug assertions | Stanislaw Halik |
2023-04-15 | editor: cleanup hardcoded seed tile | Stanislaw Halik |
2023-04-14 | test: add new saves | Stanislaw Halik |
2023-04-14 | external: update magnum-plugins, imgui, fmtlib | Stanislaw Halik |
2023-04-14 | make tiles higher | Stanislaw Halik |
2023-04-14 | shader: make depth offset constants constexpr | Stanislaw Halik |
2023-04-14 | shaders: update depth offsets | Stanislaw Halik |
2023-04-14 | fix npc model proportions | Stanislaw Halik |
2023-04-14 | rename shader | Stanislaw Halik |
2023-04-14 | switch to higher walls | Stanislaw Halik |
2023-04-14 | add comment | Stanislaw Halik |
2023-04-14 | renders almost correctly | Stanislaw Halik |
2023-04-14 | it probably renders correctly now | Stanislaw Halik |
2023-04-13 | actually pre-sorting won't speed it up | Stanislaw Halik |
2023-04-13 | add comments | Stanislaw Halik |
2023-04-13 | z fix attempt | Stanislaw Halik |
2023-04-13 | render other layers with transparency in single-z-layer mode | Stanislaw Halik |
2023-04-13 | editor: allow rotate walls when nothing selected | Stanislaw Halik |
2023-04-13 | a | Stanislaw Halik |
2023-04-13 | wip z level | Stanislaw Halik |