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Author
2023-09-02
src: fix the move speed formula a abit
Stanislaw Halik
2023-09-01
skip turned off lights
Stanislaw Halik
2023-09-01
fix chunks
Stanislaw Halik
2023-09-01
src: convert global_coords to chunk_coords_
Stanislaw Halik
2023-09-01
rename character -> critter
Stanislaw Halik
2023-09-01
rename entity -> object
Stanislaw Halik
2023-09-01
make sure saves aren't written to the wrong directory
Stanislaw Halik
2023-09-01
external: update submodules
Stanislaw Halik
2023-08-31
cmake: drop "Debug", leave only "DEBUG"
Stanislaw Halik
2023-08-31
cmake: fix build type not correctly set
Stanislaw Halik
2023-08-31
shaders/lightmap: use uniform blocks
Stanislaw Halik
2023-08-31
fix msvc warning
Stanislaw Halik
2023-08-31
external: update
Stanislaw Halik
2023-08-31
adapt to Magnum GL::Mesh changes
Stanislaw Halik
2023-08-31
rename gl debug breakpoint
Stanislaw Halik
2023-08-31
remove debug code
Stanislaw Halik
2023-08-31
fix clang -Werror
Stanislaw Halik
2023-08-31
fix path now that the repositories are stored on an ssd
Stanislaw Halik
2023-08-30
kill redundant setUniform
Stanislaw Halik
2023-08-30
shaders: move tuc stats timer to tuc
Stanislaw Halik
2023-08-30
update submodule
Stanislaw Halik
2023-08-30
fix a warning
Stanislaw Halik
2023-08-30
make a better scheme for GL_DEBUG breakpoints
Stanislaw Halik
2023-08-30
add some more debug code
Stanislaw Halik
2023-08-30
fix typo/grammar
Stanislaw Halik
2023-08-30
cmake: some fixes
Stanislaw Halik
2023-08-30
zz
Stanislaw Halik
2023-08-30
kill demangle
Stanislaw Halik
2023-08-30
wip
Stanislaw Halik
2023-08-30
external: update submodules
Stanislaw Halik
2023-08-30
cmake: decruft cache variables
Stanislaw Halik
2023-08-30
fix typo in comments
Stanislaw Halik
2023-08-30
shaders/tuc: output stats every few seconds
Stanislaw Halik
2023-08-27
entity: always allow rotate no-op in entity::can_rotate()
Stanislaw Halik
2023-08-27
cmake: kill precompiled headers
Stanislaw Halik
2023-08-27
src: remove entity::update() 'bool' return value
Stanislaw Halik
2023-08-27
cmake: oops, use CMAKE_CURRENT_BINARY_DIR
Stanislaw Halik
2023-08-27
loader: call setLabel() on tile_atlas with full path
Stanislaw Halik
2023-08-27
cmake: add "-asan.exe" suffix when using asan
Stanislaw Halik
2023-08-27
editor/app: don't store it on the stack
Stanislaw Halik
2023-08-27
test: add file for quick and dirty tests
Stanislaw Halik
2023-08-27
cleanup prelude
Stanislaw Halik
2023-08-27
loader: add atlas path maker function
Stanislaw Halik
2023-08-27
draw, main, shaders: now use shaders/tuc
Stanislaw Halik
2023-08-27
shaders: add texture unit cache
Stanislaw Halik
2023-08-27
call AbstractTexture::setLabel()
Stanislaw Halik
2023-08-27
fix msvc warning
Stanislaw Halik
2023-08-26
remove duplication
Stanislaw Halik
2023-08-25
only allow z level switch when modifier held
Stanislaw Halik
2023-08-25
add test save
Stanislaw Halik
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