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Author
2023-03-25
use operator""uz c++23 polyfill
Stanislaw Halik
2023-03-24
cmake: fix condition
Stanislaw Halik
Earlier clang isn't supported due to lack of constexpr std::bit_cast.
2023-03-24
cmake: enable assertions for libc++
Stanislaw Halik
2023-03-24
src: split RTree::Search definition into own file
Stanislaw Halik
2023-03-23
src/rtree: store free nodes as linked list
Stanislaw Halik
2023-03-23
src/character: simplify some code
Stanislaw Halik
2023-03-23
src: remove dead code
Stanislaw Halik
2023-03-23
src/character: more fuzzy moving scheme
Stanislaw Halik
2023-03-21
add some scenery templates
Stanislaw Halik
2023-03-21
scenery: testing z-offset
Stanislaw Halik
2023-03-21
src/entity: simplify update() return value
Stanislaw Halik
2023-03-21
serialize: add depth offset anim_group parameter
Stanislaw Halik
2023-03-21
editor: fix crash on entity::move_to onto another chunk
Stanislaw Halik
2023-03-21
editor: apply offset to placeable ghosts
Stanislaw Halik
2023-03-21
src, draw: work on depth and z offsets
Stanislaw Halik
2023-03-20
src, senery, serialize: implement z offset
Stanislaw Halik
2023-03-20
serialize: indent json by 2 spaces
Stanislaw Halik
2023-03-20
anim-crop-tool: fix fixed width/height scaling
Stanislaw Halik
2023-03-20
serialize: don't cons arrays for each chunk
Stanislaw Halik
2023-03-20
serialize/anim: remove duplicate code
Stanislaw Halik
2023-03-20
src: kill unused friend decl
Stanislaw Halik
2023-03-20
sort entities by id rather than draw order
Stanislaw Halik
2023-03-20
compat: add underscore-less operator""uz
Stanislaw Halik
2023-03-19
cmake: handle changing build type in userconfig
Stanislaw Halik
2023-03-19
main: don't set cursor when not needed
Stanislaw Halik
2023-03-19
src/entity: fix flipped rotate condition
Stanislaw Halik
2023-03-19
editor: less malloc
Stanislaw Halik
2023-03-19
external: update fmt, magnum-plugins, sdl2
Stanislaw Halik
2023-03-19
cmake: update my userconfig
Stanislaw Halik
2023-03-19
editor: String -> StringView
Stanislaw Halik
2023-03-19
src/rtree: add simple object pool impl
Stanislaw Halik
2023-03-19
editor: kill unused variable
Stanislaw Halik
2023-03-19
fix scenery's json offset and rotation
Stanislaw Halik
2023-03-19
work on entity reodering
Stanislaw Halik
2023-03-19
src/character: fix signed overflow in update
Stanislaw Halik
2023-03-19
editor/save: rely on app::reset_world()
Stanislaw Halik
2023-03-19
editor: kill popup when loading game
Stanislaw Halik
2023-03-19
editor/imgui: static const member -> constexpr
Stanislaw Halik
2023-03-19
editor, main: assert StringView null termination
Stanislaw Halik
2023-03-19
editor: use anim_atlas::first_rotation()
Stanislaw Halik
2023-03-19
src/entity: move type data member to vtable
Stanislaw Halik
2023-03-19
serialize/save: add pooled strings
Stanislaw Halik
2023-03-19
serialize/save: make scenery writing into its own function
Stanislaw Halik
2023-03-19
editor: fix quicksave
Stanislaw Halik
2023-03-19
src/entity: call the overload with less args
Stanislaw Halik
2023-03-19
src/entity: fix redundant condition
Stanislaw Halik
2023-03-19
loader: fix prefix stripping
Stanislaw Halik
2023-03-19
editor: random krap
Stanislaw Halik
2023-03-19
src/entity: short-circuit in can_rotate()
Stanislaw Halik
2023-03-19
entity: get rid of field grouping feature
Stanislaw Halik
It wasn't implemented anyway.
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