Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-08-31 | external: update | Stanislaw Halik | |
2023-08-31 | adapt to Magnum GL::Mesh changes | Stanislaw Halik | |
2023-08-31 | rename gl debug breakpoint | Stanislaw Halik | |
2023-08-31 | remove debug code | Stanislaw Halik | |
2023-08-31 | fix clang -Werror | Stanislaw Halik | |
2023-08-31 | fix path now that the repositories are stored on an ssd | Stanislaw Halik | |
2023-08-30 | kill redundant setUniform | Stanislaw Halik | |
2023-08-30 | shaders: move tuc stats timer to tuc | Stanislaw Halik | |
2023-08-30 | update submodule | Stanislaw Halik | |
2023-08-30 | fix a warning | Stanislaw Halik | |
there's another warning in its place now. | |||
2023-08-30 | make a better scheme for GL_DEBUG breakpoints | Stanislaw Halik | |
2023-08-30 | add some more debug code | Stanislaw Halik | |
2023-08-30 | fix typo/grammar | Stanislaw Halik | |
2023-08-30 | cmake: some fixes | Stanislaw Halik | |
2023-08-30 | zz | Stanislaw Halik | |
2023-08-30 | kill demangle | Stanislaw Halik | |
2023-08-30 | wip | Stanislaw Halik | |
2023-08-30 | external: update submodules | Stanislaw Halik | |
2023-08-30 | cmake: decruft cache variables | Stanislaw Halik | |
2023-08-30 | fix typo in comments | Stanislaw Halik | |
2023-08-30 | shaders/tuc: output stats every few seconds | Stanislaw Halik | |
2023-08-27 | entity: always allow rotate no-op in entity::can_rotate() | Stanislaw Halik | |
2023-08-27 | cmake: kill precompiled headers | Stanislaw Halik | |
They only help by 5% at best. Not worth the side effects. | |||
2023-08-27 | src: remove entity::update() 'bool' return value | Stanislaw Halik | |
2023-08-27 | cmake: oops, use CMAKE_CURRENT_BINARY_DIR | Stanislaw Halik | |
2023-08-27 | loader: call setLabel() on tile_atlas with full path | Stanislaw Halik | |
2023-08-27 | cmake: add "-asan.exe" suffix when using asan | Stanislaw Halik | |
This is so I can set floormat-editor.exe to realtime priority in Process Lasso. | |||
2023-08-27 | editor/app: don't store it on the stack | Stanislaw Halik | |
It's almost 2 kilobytes. | |||
2023-08-27 | test: add file for quick and dirty tests | Stanislaw Halik | |
2023-08-27 | cleanup prelude | Stanislaw Halik | |
2023-08-27 | loader: add atlas path maker function | Stanislaw Halik | |
2023-08-27 | draw, main, shaders: now use shaders/tuc | Stanislaw Halik | |
2023-08-27 | shaders: add texture unit cache | Stanislaw Halik | |
2023-08-27 | call AbstractTexture::setLabel() | Stanislaw Halik | |
2023-08-27 | fix msvc warning | Stanislaw Halik | |
2023-08-26 | remove duplication | Stanislaw Halik | |
2023-08-25 | only allow z level switch when modifier held | Stanislaw Halik | |
2023-08-25 | add test save | Stanislaw Halik | |
2023-08-25 | show light color on the label itself | Stanislaw Halik | |
2023-08-25 | show light info below windows and menus | Stanislaw Halik | |
2023-08-25 | align lightmap test window on the right | Stanislaw Halik | |
2023-08-25 | actually chunk offset is necessary | Stanislaw Halik | |
2023-08-25 | add comment | Stanislaw Halik | |
2023-08-25 | entities: add intents for metadata | Stanislaw Halik | |
It's going to be used for serialization which has different fields. | |||
2023-08-25 | shaders/lightmap: clean up a bit | Stanislaw Halik | |
Note, `chunk_offset` isn't needed because origin is actually expected at the center of the first tile. | |||
2023-08-25 | fix evil typo | Stanislaw Halik | |
2023-08-25 | probably fix it | Stanislaw Halik | |
2023-08-24 | aaaaaa | Stanislaw Halik | |
2023-08-24 | aaa | Stanislaw Halik | |
2023-08-24 | a | Stanislaw Halik | |