index
:
floormat.git
feature/bptr
master
wip
wip2
game project in early development
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2023-03-19
fix scenery's json offset and rotation
Stanislaw Halik
2023-03-19
work on entity reodering
Stanislaw Halik
2023-03-19
src/character: fix signed overflow in update
Stanislaw Halik
2023-03-19
editor/save: rely on app::reset_world()
Stanislaw Halik
2023-03-19
editor: kill popup when loading game
Stanislaw Halik
2023-03-19
editor/imgui: static const member -> constexpr
Stanislaw Halik
2023-03-19
editor, main: assert StringView null termination
Stanislaw Halik
2023-03-19
editor: use anim_atlas::first_rotation()
Stanislaw Halik
2023-03-19
src/entity: move type data member to vtable
Stanislaw Halik
2023-03-19
serialize/save: add pooled strings
Stanislaw Halik
2023-03-19
serialize/save: make scenery writing into its own function
Stanislaw Halik
2023-03-19
editor: fix quicksave
Stanislaw Halik
2023-03-19
src/entity: call the overload with less args
Stanislaw Halik
2023-03-19
src/entity: fix redundant condition
Stanislaw Halik
2023-03-19
loader: fix prefix stripping
Stanislaw Halik
2023-03-19
editor: random krap
Stanislaw Halik
2023-03-19
src/entity: short-circuit in can_rotate()
Stanislaw Halik
2023-03-19
entity: get rid of field grouping feature
Stanislaw Halik
It wasn't implemented anyway.
2023-03-19
loader: chdir to share/floormat
Stanislaw Halik
2023-03-19
compat: fix awful typo
Stanislaw Halik
2023-03-19
move some deserialize path's asserts to soft asserts
Stanislaw Halik
2023-03-18
pre-declare integer types without cstddef/cstdint
Stanislaw Halik
2023-03-18
src/entity: rotate entity on keypress immediately
Stanislaw Halik
2023-03-18
test: rename save files
Stanislaw Halik
2023-03-18
doc/saves: add lqt bug save
Stanislaw Halik
2023-03-18
cmake: fix gcc lto odr warnings
Stanislaw Halik
2023-03-18
loader: less alloca(3), more FILENAME_MAX
Stanislaw Halik
2023-03-18
test/serializer: add new comprehensive test
Stanislaw Halik
2023-03-18
serialize/save: loosen up assert for a new test
Stanislaw Halik
2023-03-18
loader: fix anim_atlas cache
Stanislaw Halik
2023-03-18
editor: add deleting scenery to context menu
Stanislaw Halik
2023-03-18
cmake: add my gcc-release userconfig
Stanislaw Halik
2023-03-18
src: fix scenery mesh modified marking
Stanislaw Halik
2023-03-18
finally it works
Stanislaw Halik
2023-03-18
editor/app: don't duplicate characters on load
Stanislaw Halik
2023-03-18
decruft
Stanislaw Halik
2023-03-18
src/chunk: more debug code
Stanislaw Halik
2023-03-18
serialize/save: add more debug code
Stanislaw Halik
2023-03-18
src: reduce padding
Stanislaw Halik
But it doesn't help yet because it pads to sizeof(void*) at the end.
2023-03-18
serialize/save: fix inverted flag condition
Stanislaw Halik
2023-03-18
serialize/save: more debug code
Stanislaw Halik
2023-03-18
src/chunk: assert entities sorted some more
Stanislaw Halik
2023-03-18
serialize: add some debug code
Stanislaw Halik
It's still broken though.
2023-03-18
serialize/save: store entity counter right before chunks
Stanislaw Halik
2023-03-18
serialize: fix num_bytes_read in binary reader
Stanislaw Halik
2023-03-18
fix few asserts
Stanislaw Halik
2023-03-18
serialize: split old proto reader into own file
Stanislaw Halik
2023-03-18
a
Stanislaw Halik
2023-03-18
zz
Stanislaw Halik
2023-03-18
a
Stanislaw Halik
[next]