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2023-03-26aStanislaw Halik
2023-03-26aStanislaw Halik
2023-03-25scenery updateStanislaw Halik
2023-03-25use operator""uz c++23 polyfillStanislaw Halik
2023-03-24cmake: fix conditionStanislaw Halik
2023-03-24cmake: enable assertions for libc++Stanislaw Halik
2023-03-24src: split RTree::Search definition into own fileStanislaw Halik
2023-03-23src/rtree: store free nodes as linked listStanislaw Halik
2023-03-23src/character: simplify some codeStanislaw Halik
2023-03-23src: remove dead codeStanislaw Halik
2023-03-23src/character: more fuzzy moving schemeStanislaw Halik
2023-03-21add some scenery templatesStanislaw Halik
2023-03-21scenery: testing z-offsetStanislaw Halik
2023-03-21src/entity: simplify update() return valueStanislaw Halik
2023-03-21serialize: add depth offset anim_group parameterStanislaw Halik
2023-03-21editor: fix crash on entity::move_to onto another chunkStanislaw Halik
2023-03-21editor: apply offset to placeable ghostsStanislaw Halik
2023-03-21src, draw: work on depth and z offsetsStanislaw Halik
2023-03-20src, senery, serialize: implement z offsetStanislaw Halik
2023-03-20serialize: indent json by 2 spacesStanislaw Halik
2023-03-20anim-crop-tool: fix fixed width/height scalingStanislaw Halik
2023-03-20serialize: don't cons arrays for each chunkStanislaw Halik
2023-03-20serialize/anim: remove duplicate codeStanislaw Halik
2023-03-20src: kill unused friend declStanislaw Halik
2023-03-20sort entities by id rather than draw orderStanislaw Halik
2023-03-20compat: add underscore-less operator""uzStanislaw Halik
2023-03-19cmake: handle changing build type in userconfigStanislaw Halik
2023-03-19main: don't set cursor when not neededStanislaw Halik
2023-03-19src/entity: fix flipped rotate conditionStanislaw Halik
2023-03-19editor: less mallocStanislaw Halik
2023-03-19external: update fmt, magnum-plugins, sdl2Stanislaw Halik
2023-03-19cmake: update my userconfigStanislaw Halik
2023-03-19editor: String -> StringViewStanislaw Halik
2023-03-19src/rtree: add simple object pool implStanislaw Halik
2023-03-19editor: kill unused variableStanislaw Halik
2023-03-19fix scenery's json offset and rotationStanislaw Halik
2023-03-19work on entity reoderingStanislaw Halik
2023-03-19src/character: fix signed overflow in updateStanislaw Halik
2023-03-19editor/save: rely on app::reset_world()Stanislaw Halik
2023-03-19editor: kill popup when loading gameStanislaw Halik
2023-03-19editor/imgui: static const member -> constexprStanislaw Halik
2023-03-19editor, main: assert StringView null terminationStanislaw Halik
2023-03-19editor: use anim_atlas::first_rotation()Stanislaw Halik
2023-03-19src/entity: move type data member to vtableStanislaw Halik
2023-03-19serialize/save: add pooled stringsStanislaw Halik
2023-03-19serialize/save: make scenery writing into its own functionStanislaw Halik
2023-03-19editor: fix quicksaveStanislaw Halik
2023-03-19src/entity: call the overload with less argsStanislaw Halik
2023-03-19src/entity: fix redundant conditionStanislaw Halik
2023-03-19loader: fix prefix strippingStanislaw Halik