summaryrefslogtreecommitdiffhomepage
AgeCommit message (Expand)Author
2024-04-09waStanislaw Halik
2024-04-09aStanislaw Halik
2024-04-09aStanislaw Halik
2024-04-09wStanislaw Halik
2024-04-09bStanislaw Halik
2024-04-09wStanislaw Halik
2024-04-08wStanislaw Halik
2024-04-08wStanislaw Halik
2024-04-08first_frame wipStanislaw Halik
2024-04-08bStanislaw Halik
2024-04-08wStanislaw Halik
2024-04-08ciStanislaw Halik
2024-04-08wipStanislaw Halik
2024-04-08cStanislaw Halik
2024-04-08aStanislaw Halik
2024-04-08dStanislaw Halik
2024-04-08bStanislaw Halik
2024-04-08dStanislaw Halik
2024-04-08cStanislaw Halik
2024-04-08bStanislaw Halik
2024-04-08bStanislaw Halik
2024-04-08aStanislaw Halik
2024-04-08bStanislaw Halik
2024-04-08cStanislaw Halik
2024-04-07cStanislaw Halik
2024-04-07dStanislaw Halik
2024-04-07dStanislaw Halik
2024-04-07remove outdated commentStanislaw Halik
2024-04-07dStanislaw Halik
2024-04-07bStanislaw Halik
2024-04-07bStanislaw Halik
2024-04-07bStanislaw Halik
2024-04-07use static_cast on void* instead of reinterpret_castStanislaw Halik
2024-04-07bStanislaw Halik
2024-04-06editor: don't draw collision boxes for passable ground tilesStanislaw Halik
2024-04-06src: add collision box for the stupid wall pillarStanislaw Halik
2024-04-06cStanislaw Halik
2024-04-06aStanislaw Halik
2024-04-06mark tiles reachable around player in region bitmaskStanislaw Halik
2024-04-06remove outdated commentStanislaw Halik
2024-04-06bring back update_world resync on entity movedStanislaw Halik
2024-04-06aStanislaw Halik
2024-04-06cStanislaw Halik
2024-04-06shaders: fix imprecise float constantStanislaw Halik
2024-04-06editor/tests: rename walk -> walk-testStanislaw Halik
2024-04-06aStanislaw Halik
2024-04-06critter script wipStanislaw Halik
2024-04-05remove some virtualStanislaw Halik
2024-04-05fix std::is_base_of confusionStanislaw Halik
2024-04-04workaround msvc ICEStanislaw Halik