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AgeCommit message (Expand)Author
2023-03-02editor: add helper for showing fps on stdoutStanislaw Halik
2023-03-02test: reduce magnum verbosityStanislaw Halik
2023-03-02cmake: call add_test() on the test executableStanislaw Halik
2023-03-02ci: run undefined memory sanitizerStanislaw Halik
2023-03-02Revert "src/anim-atlas: add bitmap optimization attempt"Stanislaw Halik
2023-03-02src/anim-atlas: add bitmap optimization attemptStanislaw Halik
2023-03-02src/anim: fix off-by-one oob write for bitmapsStanislaw Halik
2023-03-02anim, test: test the loader more thoroughlyStanislaw Halik
2023-03-02anim: fix some stale filesStanislaw Halik
2023-03-02cmake: fix sdl2 linux buildStanislaw Halik
2023-03-02Revert "src/anim-atlas: put in adapted old bitmask code"Stanislaw Halik
2023-03-02cmake: disable -fuse-cxa-atexit on WindowsStanislaw Halik
2023-03-02src/anim-atlas: put in adapted old bitmask codeStanislaw Halik
2023-03-02src/bitmask: reformatStanislaw Halik
2023-03-02src/anim-atlas: fix bitmask undefined readStanislaw Halik
2023-03-02test: improve bitmask testStanislaw Halik
2023-03-01src: RTree::Remove() return value doesn't work actuallyStanislaw Halik
2023-03-01src: optimize bbox replacement in update loopStanislaw Halik
2023-03-01editor: update bboxes from a central placeStanislaw Halik
2023-03-01compat/unreachable: kill itStanislaw Halik
2023-03-01editor: check window bounds for mouse eventsStanislaw Halik
2023-03-01draw: skip clickables fully off the screenStanislaw Halik
2023-03-01move scenery modify logic to scenery_refStanislaw Halik
2023-03-01src: make scenery aware of its chunkStanislaw Halik
2023-02-28src/rtee: return whether removing a node succeededStanislaw Halik
2023-02-28src/scenery: move rotation stuff to its own fileStanislaw Halik
2023-02-28test/bitmask: don't run benchmark warmup repeatedlyStanislaw Halik
2023-02-28use Magnum::Math::IsVectorStanislaw Halik
2023-02-28external: update submodulesStanislaw Halik
2023-02-27main: fix cmdline dpi scaling policy being ignoredStanislaw Halik
2023-02-27editor: allow setting geometry from cmdlineStanislaw Halik
2023-02-27editor: add escape keybindingStanislaw Halik
2023-02-27src: add Vector3 conversion to {local,chunk}_coordsStanislaw Halik
2023-02-27editor: fix main menu not doing anythingStanislaw Halik
2023-02-27cmake: add my userconfigsStanislaw Halik
2023-02-27test: add bitmask benchmarkStanislaw Halik
2023-02-27test: add sprite bitmap testStanislaw Halik
2023-02-27compat: replace int hashStanislaw Halik
2023-02-27compat/prelude: add operator""_uz() for size_tStanislaw Halik
2023-02-27src: optimize anim atlas bitmask generationStanislaw Halik
2023-02-27loader: expose texture()Stanislaw Halik
2023-02-27loader: use Debug::nospace properlyStanislaw Halik
2023-02-27src: forward-declare BitArrayViewStanislaw Halik
2023-02-27doc: add some save files for debuggingStanislaw Halik
2023-02-27serialize: fix sc_exact conditionStanislaw Halik
2023-02-26scenery: wipStanislaw Halik
2023-02-26external: update corradeStanislaw Halik
2023-02-26external/corrade: fix buildStanislaw Halik
2023-02-26src/world: collect empty chunks once per iterationStanislaw Halik
2023-02-26main: cache window sizeStanislaw Halik