Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-08 | fix isometric angle in Blender | Stanislaw Halik | |
The correct angle is 54.7358040844, aka the "magic angle". | |||
2022-11-08 | fix anim offsets | Stanislaw Halik | |
2022-11-08 | a | Stanislaw Halik | |
2022-11-07 | animations kinda work | Stanislaw Halik | |
2022-11-07 | actually reenable ground out of bounds | Stanislaw Halik | |
2022-11-04 | add some test animations | Stanislaw Halik | |