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AgeCommit message (Collapse)Author
2023-10-09don't -I./srcStanislaw Halik
2023-08-31adapt to Magnum GL::Mesh changesStanislaw Halik
2023-08-27draw, main, shaders: now use shaders/tucStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2022-12-08draw: reoder some debug macrosStanislaw Halik
2022-12-08draw: add some assertsStanislaw Halik
2022-12-08src, draw: don't overallocate ground & wall vbo'sStanislaw Halik
2022-11-13draw: reformatStanislaw Halik
2022-11-13draw: fix drawing empty tiles on unsorted meshStanislaw Halik
2022-11-09now sorting both wall types togetherStanislaw Halik
2022-11-09allow drawing walls in random orderStanislaw Halik
2022-11-09depth buffer works!Stanislaw Halik
2022-11-09add floor mesh to struct chunkStanislaw Halik
2022-11-08aStanislaw Halik
2022-11-07animations kinda workStanislaw Halik
2022-11-07wipStanislaw Halik
2022-11-07wipStanislaw Halik
2022-11-01wipStanislaw Halik
2022-10-29more vector bonanzaStanislaw Halik
2022-10-29use vectors without open-coding vector opsStanislaw Halik
Suggested by mosra.
2022-10-25rename shaderStanislaw Halik
2022-10-25rename in draw/Stanislaw Halik