Age | Commit message (Expand) | Author |
---|---|---|
2024-03-19 | ccc | Stanislaw Halik |
2024-02-28 | switch to using unqualified calls to {move,forward,swap} | Stanislaw Halik |
2024-02-07 | src: move tile defs that need Vector2 into their own file | Stanislaw Halik |
2024-02-04 | b | Stanislaw Halik |
2024-01-17 | a | Stanislaw Halik |
2024-01-16 | cw | Stanislaw Halik |
2024-01-16 | a | Stanislaw Halik |
2024-01-13 | zz | Stanislaw Halik |
2024-01-13 | dw | Stanislaw Halik |
2024-01-13 | dw | Stanislaw Halik |
2024-01-13 | w | Stanislaw Halik |
2024-01-12 | cc | Stanislaw Halik |
2024-01-11 | rename floor -> ground | Stanislaw Halik |
2024-01-11 | rename tile_atlas -> ground_atlas | Stanislaw Halik |
2023-12-22 | a | Stanislaw Halik |
2023-12-10 | w | Stanislaw Halik |
2023-11-22 | a | Stanislaw Halik |
2023-11-22 | ccc | Stanislaw Halik |
2023-10-09 | don't -I./src | Stanislaw Halik |
2023-09-14 | remove some useless casts | Stanislaw Halik |
2023-09-01 | rename entity -> object | Stanislaw Halik |
2023-08-31 | adapt to Magnum GL::Mesh changes | Stanislaw Halik |
2023-08-27 | cmake: kill precompiled headers | Stanislaw Halik |
2023-08-27 | draw, main, shaders: now use shaders/tuc | Stanislaw Halik |
2023-08-23 | try fix ci | Stanislaw Halik |
2023-08-23 | wip | Stanislaw Halik |
2023-06-10 | draw: fix evil typo | Stanislaw Halik |
2023-06-10 | wip | Stanislaw Halik |
2023-05-26 | draw, editor, main: add toggling vobj display | Stanislaw Halik |
2023-04-14 | rename shader | Stanislaw Halik |
2023-04-14 | it probably renders correctly now | Stanislaw Halik |
2023-04-10 | cmake: add precompiled header now unconditionally | Stanislaw Halik |
2023-04-10 | cmake: remove precompiled headers | Stanislaw Halik |
2023-04-10 | reduce precompiled header bitrot | Stanislaw Halik |
2023-04-09 | switch to using corrade Arrays for scratch bufs | Stanislaw Halik |
2023-04-09 | move scenery draw scratch buffers to central place | Stanislaw Halik |
2023-04-09 | draw: now fix reordering properly | Stanislaw Halik |
2023-04-09 | Revert "draw: do batching in an easier way for now" | Stanislaw Halik |
2023-04-09 | draw: do batching in an easier way for now | Stanislaw Halik |
2023-04-09 | draw: cleanup anim renderer | Stanislaw Halik |
2023-04-08 | mplement z levels | Stanislaw Halik |
2023-04-07 | fix closed doors clipping through walls | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-03-26 | src/chunk: rename draw_entity -> entity_draw_order | Stanislaw Halik |
2023-03-26 | a | Stanislaw Halik |
2023-03-25 | use operator""uz c++23 polyfill | Stanislaw Halik |
2023-03-21 | src, draw: work on depth and z offsets | Stanislaw Halik |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik |