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Author
2023-04-09
switch to using corrade Arrays for scratch bufs
Stanislaw Halik
2023-04-09
move scenery draw scratch buffers to central place
Stanislaw Halik
2023-04-09
draw: now fix reordering properly
Stanislaw Halik
2023-04-09
Revert "draw: do batching in an easier way for now"
Stanislaw Halik
2023-04-09
draw: do batching in an easier way for now
Stanislaw Halik
2023-04-09
draw: cleanup anim renderer
Stanislaw Halik
2023-04-08
mplement z levels
Stanislaw Halik
2023-04-07
fix closed doors clipping through walls
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-03-26
src/chunk: rename draw_entity -> entity_draw_order
Stanislaw Halik
2023-03-26
a
Stanislaw Halik
2023-03-25
use operator""uz c++23 polyfill
Stanislaw Halik
2023-03-21
src, draw: work on depth and z offsets
Stanislaw Halik
2023-03-20
sort entities by id rather than draw order
Stanislaw Halik
2023-03-18
pre-declare integer types without cstddef/cstdint
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-14
a
Stanislaw Halik
2023-03-10
editor: add placeholder character walking around
Stanislaw Halik
2023-03-01
draw: skip clickables fully off the screen
Stanislaw Halik
2023-03-01
move scenery modify logic to scenery_ref
Stanislaw Halik
2023-02-27
src: add Vector3 conversion to {local,chunk}_coords
Stanislaw Halik
2023-02-27
compat/prelude: add operator""_uz() for size_t
Stanislaw Halik
2023-02-25
convert to magnum vectors and use shorter syntax
Stanislaw Halik
2023-02-11
src/scenery, draw/anim: add worldspace pixel offset for scenery
Stanislaw Halik
2022-12-08
draw: reoder some debug macros
Stanislaw Halik
2022-12-08
draw/anim: fix artifacts on last item drawn
Stanislaw Halik
2022-12-08
draw, editor: visualize bounding boxes
Stanislaw Halik
2022-12-08
draw: add some asserts
Stanislaw Halik
2022-12-08
draw, main, src/chunk: batch scenery writes
Stanislaw Halik
2022-12-08
src, draw: don't overallocate ground & wall vbo's
Stanislaw Halik
2022-12-05
cmake: remove transitive deps to speed up build
Stanislaw Halik
2022-12-04
draw: fix warning on vmware dri backend
Stanislaw Halik
2022-12-02
cmake: try to fix ci link error
Stanislaw Halik
2022-11-29
scenery wip
Stanislaw Halik
2022-11-25
add scenery horizontal mirroring
Stanislaw Halik
2022-11-22
wip
Stanislaw Halik
2022-11-21
scenery work
Stanislaw Halik
2022-11-13
draw: reformat
Stanislaw Halik
2022-11-13
draw: fix drawing empty tiles on unsorted mesh
Stanislaw Halik
2022-11-12
cmake: add targets for loader, serialize, draw
Stanislaw Halik
2022-11-12
reuse the wireframe 1x1 texture
Stanislaw Halik
2022-11-09
add forgotten animation drawing
Stanislaw Halik
2022-11-09
now sorting both wall types together
Stanislaw Halik
2022-11-09
allow drawing walls in random order
Stanislaw Halik
2022-11-09
depth buffer works!
Stanislaw Halik
2022-11-09
a
Stanislaw Halik
2022-11-09
allow debugging floor draw count per chunk
Stanislaw Halik
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