Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-11-05 | a | Stanislaw Halik | |
2023-10-20 | fix build | Stanislaw Halik | |
2023-10-20 | aa | Stanislaw Halik | |
2023-10-20 | wip tests | Stanislaw Halik | |
2023-10-12 | a | Stanislaw Halik | |
2023-10-09 | don't -I./src | Stanislaw Halik | |
2023-09-01 | fix chunks | Stanislaw Halik | |
2023-09-01 | rename character -> critter | Stanislaw Halik | |
2023-09-01 | rename entity -> object | Stanislaw Halik | |
2023-08-27 | editor/app: don't store it on the stack | Stanislaw Halik | |
It's almost 2 kilobytes. | |||
2023-06-10 | wip | Stanislaw Halik | |
2023-05-26 | draw, editor, main: add toggling vobj display | Stanislaw Halik | |
2023-04-16 | use Corrade::Utility::move | Stanislaw Halik | |
2023-04-15 | editor: cleanup hardcoded seed tile | Stanislaw Halik | |
2023-04-10 | cmake: reenable -Wcomma | Stanislaw Halik | |
2023-04-08 | mplement z levels | Stanislaw Halik | |
2023-04-08 | a | Stanislaw Halik | |
2023-04-08 | a | Stanislaw Halik | |
2023-03-19 | editor: kill popup when loading game | Stanislaw Halik | |
2023-03-19 | src/entity: move type data member to vtable | Stanislaw Halik | |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
2023-03-18 | finally it works | Stanislaw Halik | |
2023-03-18 | editor/app: don't duplicate characters on load | Stanislaw Halik | |
2023-03-18 | a | Stanislaw Halik | |
2023-03-17 | buffer flush (wip) | Stanislaw Halik | |
2023-03-17 | aaa | Stanislaw Halik | |
2023-03-17 | fix popup | Stanislaw Halik | |
2023-03-15 | a | Stanislaw Halik | |
2023-03-15 | aa | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-03-10 | editor: add placeholder character walking around | Stanislaw Halik | |
2023-03-08 | editor: work on argument parsing code | Stanislaw Halik | |
- allow passing fullscreen/borderless window modes - remove dead code - die on passing invalid argument values | |||
2023-03-06 | main: don't override magnum's cmdline options | Stanislaw Halik | |
2023-03-03 | flush scenery popup work | Stanislaw Halik | |
2023-03-02 | a | Stanislaw Halik | |
2023-02-27 | editor: allow setting geometry from cmdline | Stanislaw Halik | |
2022-12-05 | src: add pass_mode field to tile_atlas | Stanislaw Halik | |
2022-12-02 | app, main: allow Magnum to parse argv --magnum-foo opts | Stanislaw Halik | |
2022-11-29 | whitespace | Stanislaw Halik | |
2022-11-28 | move hardcoded scenery to its own dir too | Stanislaw Halik | |
2022-11-25 | add control panel scenery item | Stanislaw Halik | |
2022-11-23 | scenery: add table | Stanislaw Halik | |
2022-11-22 | finally it works | Stanislaw Halik | |
2022-11-22 | main: kill msaa | Stanislaw Halik | |
2022-11-22 | wip | Stanislaw Halik | |
2022-11-14 | editor: factor out argv parsing code | Stanislaw Halik | |
2022-11-14 | allow configuring msaa samples at runtime | Stanislaw Halik | |
2022-11-12 | cmake: add targets for loader, serialize, draw | Stanislaw Halik | |
2022-11-12 | anim: use '-' as object-action separator | Stanislaw Halik | |
- images: convert everything to RLE'd TGA | |||
2022-11-10 | argv crap | Stanislaw Halik | |