Age | Commit message (Expand) | Author |
---|---|---|
2022-11-12 | use Optional's destructuring bind | Stanislaw Halik |
2022-11-10 | run draw first, then update | Stanislaw Halik |
2022-11-09 | depth buffer works! | Stanislaw Halik |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik |
2022-11-06 | editor stuff | Stanislaw Halik |
2022-10-31 | a | Stanislaw Halik |
2022-10-31 | kill braces | Stanislaw Halik |
2022-10-31 | add tile placement | Stanislaw Halik |
2022-10-29 | use constexpr | Stanislaw Halik |
2022-10-29 | use vectors without open-coding vector ops | Stanislaw Halik |
2022-10-29 | add wall outline wireframes | Stanislaw Halik |
2022-10-26 | simplify argv handling | Stanislaw Halik |
2022-10-25 | a | Stanislaw Halik |
2022-10-25 | a | Stanislaw Halik |
2022-10-25 | rename shader | Stanislaw Halik |
2022-10-25 | move some headers around | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |