Age | Commit message (Expand) | Author |
---|---|---|
2022-12-03 | kill compat/optional | Stanislaw Halik |
2022-12-03 | editor: simplify find_clickable_scenery | Stanislaw Halik |
2022-11-29 | editor: fix hovering scenery on non-center chunk | Stanislaw Halik |
2022-11-29 | scenery wip | Stanislaw Halik |
2022-11-28 | editor: only show cursor when placing something | Stanislaw Halik |
2022-11-28 | scenery wip | Stanislaw Halik |
2022-11-26 | editor: whitespace | Stanislaw Halik |
2022-11-26 | editor: fix out of bounds read off by 1 | Stanislaw Halik |
2022-11-25 | add scenery horizontal mirroring | Stanislaw Halik |
2022-11-22 | scenery work | Stanislaw Halik |
2022-11-22 | finally it works | Stanislaw Halik |
2022-11-22 | main: kill msaa | Stanislaw Halik |
2022-11-12 | use Optional's destructuring bind | Stanislaw Halik |
2022-11-10 | run draw first, then update | Stanislaw Halik |
2022-11-09 | depth buffer works! | Stanislaw Halik |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik |
2022-11-06 | editor stuff | Stanislaw Halik |
2022-10-31 | a | Stanislaw Halik |
2022-10-31 | kill braces | Stanislaw Halik |
2022-10-31 | add tile placement | Stanislaw Halik |
2022-10-29 | use constexpr | Stanislaw Halik |
2022-10-29 | use vectors without open-coding vector ops | Stanislaw Halik |
2022-10-29 | add wall outline wireframes | Stanislaw Halik |
2022-10-26 | simplify argv handling | Stanislaw Halik |
2022-10-25 | a | Stanislaw Halik |
2022-10-25 | a | Stanislaw Halik |
2022-10-25 | rename shader | Stanislaw Halik |
2022-10-25 | move some headers around | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |