Age | Commit message (Expand) | Author |
---|---|---|
2024-05-25 | w | Stanislaw Halik |
2024-04-08 | a | Stanislaw Halik |
2024-04-06 | editor: don't draw collision boxes for passable ground tiles | Stanislaw Halik |
2024-04-06 | c | Stanislaw Halik |
2024-04-04 | editor: move duplicated code to pixel_to_point() | Stanislaw Halik |
2024-03-19 | ddd | Stanislaw Halik |
2024-03-19 | ccc | Stanislaw Halik |
2024-03-05 | clean up timer & nanosecond includes | Stanislaw Halik |
2024-02-28 | cleanup some math code | Stanislaw Halik |
2024-02-07 | src: move tile defs that need Vector2 into their own file | Stanislaw Halik |
2024-02-04 | a | Stanislaw Halik |
2024-01-16 | b | Stanislaw Halik |
2024-01-13 | fix msvc | Stanislaw Halik |
2024-01-13 | d | Stanislaw Halik |
2024-01-13 | dw | Stanislaw Halik |
2024-01-11 | rename floor -> ground | Stanislaw Halik |
2024-01-11 | a | Stanislaw Halik |
2024-01-11 | fix wall bounding box | Stanislaw Halik |
2023-12-21 | www | Stanislaw Halik |
2023-10-23 | fix snap-drag tile display | Stanislaw Halik |
2023-10-10 | move to_signed() to operator vector2() for consistency | Stanislaw Halik |
2023-10-09 | don't -I./src | Stanislaw Halik |
2023-09-10 | a | Stanislaw Halik |
2023-09-01 | rename character -> critter | Stanislaw Halik |
2023-09-01 | rename entity -> object | Stanislaw Halik |
2023-08-30 | shaders: move tuc stats timer to tuc | Stanislaw Halik |
2023-08-30 | shaders/tuc: output stats every few seconds | Stanislaw Halik |
2023-08-23 | wip | Stanislaw Halik |
2023-08-16 | editor: don't allow entities on top of one another | Stanislaw Halik |
2023-05-19 | add selecting and placing vobj's | Stanislaw Halik |
2023-05-18 | editor: fix removing scenery | Stanislaw Halik |
2023-05-18 | wip vobj | Stanislaw Halik |
2023-04-14 | rename shader | Stanislaw Halik |
2023-04-13 | render other layers with transparency in single-z-layer mode | Stanislaw Halik |
2023-04-13 | wip z level | Stanislaw Halik |
2023-04-08 | make global_coords ctor less implicit | Stanislaw Halik |
2023-04-08 | mplement z levels | Stanislaw Halik |
2023-04-08 | a | Stanislaw Halik |
2023-04-06 | a | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-03-24 | src: split RTree::Search definition into own file | Stanislaw Halik |
2023-03-21 | editor: apply offset to placeable ghosts | Stanislaw Halik |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik |
2023-03-15 | aa | Stanislaw Halik |
2023-03-14 | a | Stanislaw Halik |
2023-03-10 | editor: add placeholder character walking around | Stanislaw Halik |
2023-03-07 | editor: fix collision offset for good this time | Stanislaw Halik |
2023-03-07 | wip fix | Stanislaw Halik |
2023-03-06 | collision from across chunks is broken wip | Stanislaw Halik |
2023-03-03 | editor, main: random crap | Stanislaw Halik |