Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-19 | ddd | Stanislaw Halik | |
rename foo_ -> fooʹ | |||
2024-03-19 | ccc | Stanislaw Halik | |
2024-03-05 | clean up timer & nanosecond includes | Stanislaw Halik | |
2024-02-28 | cleanup some math code | Stanislaw Halik | |
2024-02-07 | src: move tile defs that need Vector2 into their own file | Stanislaw Halik | |
2024-02-04 | a | Stanislaw Halik | |
2024-01-16 | b | Stanislaw Halik | |
2024-01-13 | fix msvc | Stanislaw Halik | |
2024-01-13 | d | Stanislaw Halik | |
2024-01-13 | dw | Stanislaw Halik | |
2024-01-11 | rename floor -> ground | Stanislaw Halik | |
2024-01-11 | a | Stanislaw Halik | |
2024-01-11 | fix wall bounding box | Stanislaw Halik | |
2023-12-21 | www | Stanislaw Halik | |
2023-10-23 | fix snap-drag tile display | Stanislaw Halik | |
2023-10-10 | move to_signed() to operator vector2() for consistency | Stanislaw Halik | |
2023-10-09 | don't -I./src | Stanislaw Halik | |
2023-09-10 | a | Stanislaw Halik | |
2023-09-01 | rename character -> critter | Stanislaw Halik | |
2023-09-01 | rename entity -> object | Stanislaw Halik | |
2023-08-30 | shaders: move tuc stats timer to tuc | Stanislaw Halik | |
2023-08-30 | shaders/tuc: output stats every few seconds | Stanislaw Halik | |
2023-08-23 | wip | Stanislaw Halik | |
2023-08-16 | editor: don't allow entities on top of one another | Stanislaw Halik | |
There are still workarounds for when this is actually desirable. | |||
2023-05-19 | add selecting and placing vobj's | Stanislaw Halik | |
TODO: - saving to disk - inspect dialog - actual lightmap shader | |||
2023-05-18 | editor: fix removing scenery | Stanislaw Halik | |
2023-05-18 | wip vobj | Stanislaw Halik | |
2023-04-14 | rename shader | Stanislaw Halik | |
2023-04-13 | render other layers with transparency in single-z-layer mode | Stanislaw Halik | |
2023-04-13 | wip z level | Stanislaw Halik | |
2023-04-08 | make global_coords ctor less implicit | Stanislaw Halik | |
2023-04-08 | mplement z levels | Stanislaw Halik | |
2023-04-08 | a | Stanislaw Halik | |
2023-04-06 | a | Stanislaw Halik | |
2023-04-02 | a | Stanislaw Halik | |
2023-03-24 | src: split RTree::Search definition into own file | Stanislaw Halik | |
2023-03-21 | editor: apply offset to placeable ghosts | Stanislaw Halik | |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik | |
2023-03-15 | aa | Stanislaw Halik | |
2023-03-14 | a | Stanislaw Halik | |
2023-03-10 | editor: add placeholder character walking around | Stanislaw Halik | |
2023-03-07 | editor: fix collision offset for good this time | Stanislaw Halik | |
2023-03-07 | wip fix | Stanislaw Halik | |
2023-03-06 | collision from across chunks is broken wip | Stanislaw Halik | |
2023-03-03 | editor, main: random crap | Stanislaw Halik | |
2023-03-03 | editor: add rendering clickables | Stanislaw Halik | |
2023-03-03 | wip | Stanislaw Halik | |
2023-03-01 | draw: skip clickables fully off the screen | Stanislaw Halik | |
2023-03-01 | move scenery modify logic to scenery_ref | Stanislaw Halik | |
2023-02-27 | src: add Vector3 conversion to {local,chunk}_coords | Stanislaw Halik | |