Age | Commit message (Expand) | Author |
---|---|---|
2023-03-15 | aa | Stanislaw Halik |
2023-03-14 | a | Stanislaw Halik |
2023-03-10 | editor: add placeholder character walking around | Stanislaw Halik |
2023-03-07 | editor: fix collision offset for good this time | Stanislaw Halik |
2023-03-07 | wip fix | Stanislaw Halik |
2023-03-06 | collision from across chunks is broken wip | Stanislaw Halik |
2023-03-03 | editor, main: random crap | Stanislaw Halik |
2023-03-03 | editor: add rendering clickables | Stanislaw Halik |
2023-03-03 | wip | Stanislaw Halik |
2023-03-01 | draw: skip clickables fully off the screen | Stanislaw Halik |
2023-03-01 | move scenery modify logic to scenery_ref | Stanislaw Halik |
2023-02-27 | src: add Vector3 conversion to {local,chunk}_coords | Stanislaw Halik |
2023-02-25 | convert to magnum vectors and use shorter syntax | Stanislaw Halik |
2023-02-25 | a | Stanislaw Halik |
2023-02-25 | a | Stanislaw Halik |
2023-02-25 | kill lqt | Stanislaw Halik |
2023-02-24 | fix (?) wrong global_coords unsigned offset | Stanislaw Halik |
2022-12-08 | draw, editor: visualize bounding boxes | Stanislaw Halik |
2022-12-03 | kill compat/optional | Stanislaw Halik |
2022-12-03 | editor: simplify find_clickable_scenery | Stanislaw Halik |
2022-11-29 | editor: fix hovering scenery on non-center chunk | Stanislaw Halik |
2022-11-29 | scenery wip | Stanislaw Halik |
2022-11-28 | editor: only show cursor when placing something | Stanislaw Halik |
2022-11-28 | scenery wip | Stanislaw Halik |
2022-11-26 | editor: whitespace | Stanislaw Halik |
2022-11-26 | editor: fix out of bounds read off by 1 | Stanislaw Halik |
2022-11-25 | add scenery horizontal mirroring | Stanislaw Halik |
2022-11-22 | scenery work | Stanislaw Halik |
2022-11-22 | finally it works | Stanislaw Halik |
2022-11-22 | main: kill msaa | Stanislaw Halik |
2022-11-12 | use Optional's destructuring bind | Stanislaw Halik |
2022-11-10 | run draw first, then update | Stanislaw Halik |
2022-11-09 | depth buffer works! | Stanislaw Halik |
2022-11-09 | add floor mesh to struct chunk | Stanislaw Halik |
2022-11-06 | editor stuff | Stanislaw Halik |
2022-10-31 | a | Stanislaw Halik |
2022-10-31 | kill braces | Stanislaw Halik |
2022-10-31 | add tile placement | Stanislaw Halik |
2022-10-29 | use constexpr | Stanislaw Halik |
2022-10-29 | use vectors without open-coding vector ops | Stanislaw Halik |
2022-10-29 | add wall outline wireframes | Stanislaw Halik |
2022-10-26 | simplify argv handling | Stanislaw Halik |
2022-10-25 | a | Stanislaw Halik |
2022-10-25 | a | Stanislaw Halik |
2022-10-25 | rename shader | Stanislaw Halik |
2022-10-25 | move some headers around | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |
2022-10-24 | a | Stanislaw Halik |