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path: root/editor/update.cpp
AgeCommit message (Expand)Author
2023-04-08now enable more Z levelsStanislaw Halik
2023-04-08mplement z levelsStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-06aStanislaw Halik
2023-03-26aStanislaw Halik
2023-03-21editor: fix crash on entity::move_to onto another chunkStanislaw Halik
2023-03-20sort entities by id rather than draw orderStanislaw Halik
2023-03-19editor: kill unused variableStanislaw Halik
2023-03-19work on entity reoderingStanislaw Halik
2023-03-19editor: random krapStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-18src: fix scenery mesh modified markingStanislaw Halik
2023-03-18editor/app: don't duplicate characters on loadStanislaw Halik
2023-03-18aStanislaw Halik
2023-03-17ddddStanislaw Halik
2023-03-17fix popupStanislaw Halik
2023-03-17aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aaStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-10editor: add placeholder character walking aroundStanislaw Halik
2023-03-03src: rework scenery updatesStanislaw Halik
2023-03-03editor: add rendering clickablesStanislaw Halik
2023-03-03flush scenery popup workStanislaw Halik
2023-03-01src: optimize bbox replacement in update loopStanislaw Halik
2023-03-01editor: update bboxes from a central placeStanislaw Halik
2023-03-01draw: skip clickables fully off the screenStanislaw Halik
2023-03-01move scenery modify logic to scenery_refStanislaw Halik
2023-02-27editor: add escape keybindingStanislaw Halik
2023-02-26src/world: collect empty chunks once per iterationStanislaw Halik
2023-02-26bbox rotation workStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-25aStanislaw Halik
2023-02-24editor: fix cursor when in imguiStanislaw Halik
2023-02-24fix (?) wrong global_coords unsigned offsetStanislaw Halik
2022-12-25main, editor: set cursor from imguiStanislaw Halik
2022-12-09editor: allow rotating already placed sceneryStanislaw Halik
2022-12-08draw, editor: visualize bounding boxesStanislaw Halik
2022-12-05editor: fix warningStanislaw Halik
2022-12-04fix warningStanislaw Halik
2022-12-03editor: prepare for making a screencastStanislaw Halik
2022-12-03editor: don't queue up key_GLOBALs, everStanislaw Halik
2022-12-03editor: simplify find_clickable_sceneryStanislaw Halik
2022-12-02src, serialize: work on pass modeStanislaw Halik
2022-12-01editor: update cursor tile after switching modesStanislaw Halik
2022-11-29scenery wipStanislaw Halik
2022-11-29editor: maybe try indenting like thatStanislaw Halik