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2024-02-28editor/tests: sprinkle some `final`Stanislaw Halik
2024-02-28switch to using unqualified calls to {move,forward,swap}Stanislaw Halik
2024-02-28use Corrade/Magnum header wrappers in some filesStanislaw Halik
2024-02-28cleanup some math codeStanislaw Halik
2024-02-28adjust critter move speedStanislaw Halik
2024-02-28enable move speed scaling with critter.speedStanislaw Halik
2024-02-27actually speed should be the property of critterStanislaw Halik
2024-02-27add speed field to object (yet unused)Stanislaw Halik
2024-02-27editor: workaround inspector's text input only getting longerStanislaw Halik
2024-02-27add ephemeral object flagStanislaw Halik
Used to prevent objects from being stored in save files.
2024-02-26display timing info in region generatorStanislaw Halik
2024-02-25remove cached pass_region from chunkStanislaw Halik
This wasn't well thought out because the regiojn gets dirtied after every critter movement, even though it ignores critters by default.
2024-02-25clean up more headersStanislaw Halik
2024-02-25rename astar -> search-astarStanislaw Halik
2024-02-25rename path_search -> searchStanislaw Halik
2024-02-24clean some includesStanislaw Halik
2024-02-24correctly assign chunk coord for region test overlay displayStanislaw Halik
2024-02-24fix warningStanislaw Halik
2024-02-24move walkable region calculation to class chunkStanislaw Halik
2024-02-24clean up more bbox usagesStanislaw Halik
2024-02-24fix region bbox size and offsetStanislaw Halik
2024-02-24wip region extractionStanislaw Halik
2024-02-24editor: rename tests/region -> tests/region-testStanislaw Halik
2024-02-24move astar header to its own fileStanislaw Halik
2024-02-23region test wipStanislaw Halik
2024-02-23wip regionStanislaw Halik
2024-02-23wipStanislaw Halik
2024-02-23more wipStanislaw Halik
2024-02-22editor: more region stubStanislaw Halik
2024-02-22editor: region test stubStanislaw Halik
2024-02-22style onlyStanislaw Halik
2024-02-14try to fix msvcStanislaw Halik
2024-02-14now switch to using stringview in the editorsStanislaw Halik
2024-02-14switch back to using StringView in atlas loaderStanislaw Halik
2024-02-14wipStanislaw Halik
2024-02-14fix loading invalid atlasStanislaw Halik
2024-02-13scenery loader now worksStanislaw Halik
2024-02-11loader: change a few misleading function namesStanislaw Halik
2024-02-10loader: rename serialized_scenery -> scenery_cellStanislaw Halik
2024-02-10loader: add invalid wall atlas to the listStanislaw Halik
2024-02-09loader: move vobj_cell to its own fileStanislaw Halik
2024-02-08loader: work toward removing duplicate atlas codeStanislaw Halik
2024-02-07src: move tile defs that need Vector2 into their own fileStanislaw Halik
2024-02-06use enum loader_policy (lessen logspam)Stanislaw Halik
2024-02-04aStanislaw Halik
2024-02-04aStanislaw Halik
2024-02-04bStanislaw Halik
2024-02-04bStanislaw Halik
2024-02-04bStanislaw Halik
2024-02-04src/world: remove automatic garbage collectionStanislaw Halik
It should be run in the update loop.